This story was originally going to be called "Role-Playing Games", or "Gamers 2", but I was afraid that people might misunderstand. It's about a different type of gamer...
Once again, this tale begins in the distant past, before the internet and smartphones, and when arthroscopic knee surgery was in its infancy. If you're familiar with my stories, then you know that character development comes first - hot stuff a bit later.
Again, I didn't know how to label this one. There are erotic couplings, and fantasy, and romance. Hope you enjoy it anyway.
As always, your comments and feedback are much appreciated.
Note: There is no depiction of sexual activity involving anyone under the age of 18.
*****
If it wasn't for bad luck, I wouldn't have no kind-a luck
If it wasn't for real bad luck, I wouldn't have no luck at all
Albert King,
Born Under a Bad Sign
I played hockey and soccer in high school - until my knee was torn to shreds. Bad field, vicious sliding tackle ... I ended up in the hospital. The first doctor on my case botched the operation. After that, I walked with a slight, but noticeable limp.
I could still run, but I couldn't plant and cut. That ruled out pretty much all of the team sports. The second doctor told me that another knee injury might make it impossible for me walk unaided.
Yeah - cheery stuff, for a 16-year old.
There were side-effects: my former teammates began to distance themselves, or to avoid me altogether, as if my injury might be contagious. And my girlfriend dumped me.
- "You've changed." she said.
It had never occurred me that she was so shallow. I thought we had a real connection. In fact, I was hoping that she would be my first ... that we might give each other our virginities. But that wasn't going to happen. Maybe I should have been thankful.
I learned just how few true friends I really had.
Burnsie was one of the minority who stuck by me. There were four guys in our class named Mike, so Mike Burns became Burnsie.
- "Coulda been worse." he said. "My last name coulda been Peckerhead."
Burnsie was a long-haired stoner, and hung out with a very different crowd than I was used to. But he was smart, and funny, and had been a friend ever since our parents lived in the same old apartment complex when we were 4 years old.
Burnsie could also see the jocks gradually beginning to ostracize me. He didn't criticize them - not to my face, at any rate. Instead, he invited me over to his house on a Friday night.
- "Gotta game you need to play." was all he would tell me. We both liked all kinds of board games.
- "What's it called?" I asked.
- "All in good time, Ian - all in good time."
It came as a bit of surprise when Burnsie sat me down at a table in his parents' basement, and produced paper, pencils, and a handful of six-sided dice.
- "Ever played Dungeons and Dragons?" he asked.
- "No. What is it?" I had never even heard of this game. It was also a bit disappointing that there was no board, and no playing pieces.
- "It's an RPG." said Burnsie. "Role-playing game."
Up until then, I had thought an RPG was a rocket-propelled grenade. But the idea of role-playing was not entirely new. As kids, we had run up and down the streets of our suburban neighbourhood, screaming our heads off. We played War, or Cowboys and Indigenous Persons.
There were also games where we all chose superheroes, with endless arguments over who got to be Spiderman, or Thor, or Daredevil.
- "So ... we pretend?"
- "We're heroes." said Burnsie. "Warriors, or wizards. You've read
Lord of the Rings
?"
- "No. I have the Narnia books, though." I said.
- "That's a start."
We rolled dice, and created imaginary characteristics for our imaginary heroes. Strength, Intelligence, Wisdom ... (I wasn't too clear on the difference between those last two). Then Dexterity, Constitution, and Charisma. Each one had a purpose, although Burnsie's explanations didn't make much sense to me at the time.
Burnsie rolled high for strength, and created a fighter character.
- "Like Ivanhoe." he said. "Or Conan. I'm gonna call him Thunk - for the sound his sword makes when it splits a skull."
- "What should I make?" I asked. Most of my rolls were pathetic. My highest stat was dexterity.
- "An archer - a bowman." he said.
- "Like Robin Hood?" I asked.
- "Yeah - like Robin Hood's younger, uglier, and less talented brother."
- "Thanks."
- "You could call him Naybor." he said.
Our characters entered a cave, which sloped downhill and became a tunnel, deep underground. I didn't ask why we were doing this. Burnsie's fighter carried a sword and shield, and a torch; my guy had a bow and a quiver of arrows.
- "We turn the corner," said Burnsie, "and we see three orks."
- "Three what?"
- "Orks." he repeated. It would be months before I discovered that they were spelled
orcs.
"Like goblins, only bigger, and meaner. Evil creatures. What are you gonna do?"
- "Umm - shoot my bow?"
That involved rolling three dice, to see what happened.
- "Nice." said Burnsie. "A hit. How much damage did you do?"
- "A lot?" I guessed.
- "Roll another die and find out."
I rolled a one.
"You nicked him." said Burnsie. "A paper cut. The three orcs scream and rush toward us."
We fought the three evil creatures, by rolling dice, recording our injuries on the papers - our 'character sheets'. Burnsie described the action, like a play-by-play commentator. Eventually, after a furious combat, we emerged victorious, and looted the bodies of our fallen foes.
We were too badly wounded ourselves, though. There was no way to proceed until we acquired some healing potions - whatever those were.
Burnsie told me more about the game that night, and before I left, he insisted that I read
Lord of the Rings
.
- "Better yet - start with
The Hobbit
." he said. "And here - try this." He passed me a worn-out paperback entitled
Swords and Deviltry
, by Fritz Leiber. "It's the adventures of Fafhrd and the Gray Mouser."
- "Ohh-kay."
To be quite honest, I was beginning to suspect that Burnsie had been smoking too much ganja. But he had planted a very small seed. From tiny acorns ...
***