The by DS games
The punishment can be sex play. The submissive provokes the Master, makes mistakes on purpose to receive a gentle spanking, to be humiliated... this kind of punishment which can be fun and exciting obeys the rules of the DS game (safety word, respect for limits, prohibitions...) and respects 1]. Punishments can be written on papers and drawn by lot, for example.
SM Punishment
For some sadistic Dominants, submissives, punishment is part of the. The Dominant punishes, justly, arbitrarily, unjustly according to desires. It is a pretext for masochistic games and fulfills the sadistic side of the Master and the Maso side of the submissive. It is an integral part of the Bdsm game. Everyone finds their pleasure in it and it spices up the session. It must also respect limits, safewords and CSS.
Penalty dice can be used...
The "correction" punishment
For other Dominants, disobedience, clumsiness are perceived as a failure, a provocation and the punishments can be very violent to deprive the submissive of the desire to start again. They no longer respect any limits, indulge their rage and can physically hurt and terrify their partner. They rule by fear. This is unacceptable. BDSM is a quest for pleasure, not barbarism. If this happens to you, run away. Never see the executioner again. It is illegal violence.
The Master and the Punishment
It is with the punishment that there is a profound difference between a Master and a Dominant. The Master uses positive reinforcement and rarely uses punishment, always in a fair way, often at the request of the submissive who wants to expiate a fault. Punishment is an acknowledgment of failure, it is counterproductive, it harms acquisition and learning in education. It is only rarely used with discernment in order to park all their strength.
Punishments are codified, educational and strictly regulated. They are often at the request of the submissive. In the event of serious misconduct, education is stopped without the possibility of resumption.
Punishment by games
DS punishment = DS games = pleasure...
SM punishment = SM games = SM pleasures
Educational punishment:
Fouls = minor fouls = yellow card = penalty
Offenses = serious faults = red card = punishment or break
Correction
Punishment for terrifying, making people obey = unacceptable = abuse = barbarity = illegal
Here is the punishment system I use.
For a beginner:
If a submissive is a beginner or has behavior and self-esteem issues, I use the fault and offense management system below.
For an experienced submissive:
I use punishment by games and two secret areas of the dungeon, purgatory and hell.
Punishment by Games: Purgatory is Hell
Purgatory is a secret place in the dungeon where a submissive goes, often at her request, to expiate her faults. There is a dungeon there. And all kinds of accessories for repentance such as a spanking bench, cross, pillory... The place is dark, gloomy, silence is mandatory. You lose your human dignity there, you walk on all fours on a leash, you eat in a bowl, you sleep in a cage... The submissive must atone for her faults and do penance.
Hell is the place of all torment, reserved for masochists or submissives who like to be punished, humiliated, degraded, be punished arbitrarily or pay for real or imaginary faults...
Management of faults and offenses
The Masters punish rarely and justly for serious or repeated faults. In case of very serious misconduct, they will end the relationship.
It is important to differentiate between penalties for games, penalties for minor faults and penalties for serious faults. Thus, there is no possible confusion for the submissive who will be better able to become aware of her faults and their seriousness. This sanctifies the punishment and differentiates it from game-based punishments.
Here is a system of punishment, compatible with the philosophy of the Masters and not detrimental to the progress of education.
The term punishment will therefore only be used for game-based punishments.
Breaking a principle, a rule, both in private and in public, is, depending on the seriousness, a fault or an offense.
Mistakes :
A fault must be corrected by the submissive and not be repeated. The sanction must have an educational value.
In case of repetition of the fault, a warning then a sanction will be given in the form of a yellow card.
Some examples of faults
Watch or support the gaze of the Master, of a third party
Familiarize yourself with the Master.