Earth
Gatineau Park Dungeon, Quebec
August 12, 2019
11:41 EDT
While the first level was fairly well lit, the second was in complete darkness. Luckily, we came prepared and each carried a few light globes. Light globes are clear crystalline spheres that light up when you channel mana into them. They're quite durable, so you can channel mana into them and then throw them to light up an area. Or drop them at your feet if you're under attack. A fully charged light globe can stay active for around ten minutes before needing to be recharged.
We lit up our light globes and didn't make it more than ten feet before seeing signs of what we would be facing on this level. The walls were covered in spider webs. We continued on and a couple of minutes later came across a massive chamber. I wanted to see what we were getting into.
"Charge up your light globes and throw them around the chamber."
Each of us threw a light globe around the chamber, and as they flew we could see the room take shape. It was oval shaped and was even more covered in webs than the tunnel leading here was. All around the room I could see holes in the webbing that reminded me of funnel webs I had seen when growing up. They were usually found in grass and were wide at one end, and narrower in the other, similar to a funnel. After making the web, the spider would wait at the narrow end waiting for prey to wander into the opposite end. When they felt prey walking on their web, they would strike.
Thankfully the ceiling was bare, so we wouldn't have to worry about spiders dropping on top of us. The funnels stopped about halfway up the wall, but there were a lot of them. In the center of the room, there was a funnel web that dwarfed the ones around the room. I didn't see any other large openings around the room, so the tunnel to the third level is probably through there.
"Looks like we're dealing with funnel web spiders. If I were a betting man, I'd bet that we'll find the third level under that huge funnel in the middle," I said, pointing at it. "Everyone ready?"
"Let's go. The sooner we get through this level, the better. I hate spiders," Anja complained. Everyone else was ready so we got started.
"Alright, let's see if we can't bait a bunch of spiders out into the open. I'll take this side, and you take the other side, Mace. Anja, Sonja, keep an eye out. Make sure nothing comes up behind us. Anja, use Stealth if you need to, I doubt we'll need Precognition in this room."
Stealth is the other skill Anja learned during her evaluation. It allows her to blend into the shadows, making it harder for things to perceive her. She used it a few times in the first level of the dungeon, and unless you were looking for her, you couldn't see her. It drains mana while active, but she can maintain it for a good 60 seconds or so at a time. As she gets stronger, she'll be able to maintain it even longer.
Mason and I slowly inched forward. We were walking on a floor of solid rock, but there were webs attached to it at various points When I was directly in front of one of the funnels, I turned my shield towards it, ready to block an attack from a spider. I used the blunt end of my spear and ran it along the strands of silk and a large dog-sized spider shot out of the funnel. I managed to spin my spear around in time, causing it to impale itself on it, the spear going right through it's cephalothorax.
It screeched as it died, and that seemed to signal the rest of the spiders to come out of their funnels and attack. Mason saw an opportunity to leap in to a bunch of grouped up spiders, so he took it. When he landed, blood and spider parts went flying around him.
I put my booted foot on the spider I killed and yanked my spear free. Just before it came free, I saw a spider leaping towards me out of the corner of my eye. Before I could react, I felt the fletching of an arrow brush the back of my head and pierce the spider between the eyes, killing it instantly. It was still flying through the air, so I had to raise my shield to block it. It hit the shield and fell to the ground.
I gave Sonja a quick nod and looked for the closest spider. A saw one and used Barbed Spear. My spear doubled in length and impaled the spider. My aim was off, so I hit its abdomen rather than its thorax. I pulled on the spear and it shortened to its regular length, pulling the spider along with it. When it got close, I stepped forward and used Shield Bash, stunning it and doing a small amount of damage. Taking advantage of the stun, I yanked my spear free and pierced it through it's head.
It took us a few minutes to clean up all the spiders and allowed us to test our skills some more. Sonja was especially good at killing them, either with her bow or her katana. One of the skills she got is a toggled ability called Windblade. While toggled, it allows her to project her melee attacks forward as sharp blades of wind. The blades dissipate after about 30 feet, but they easily cut through swathes of spiders. As long as one of us wasn't in the way, she was even better than Mason at killing them.
It seemed like we weren't going to be attacked by the floor boss of this level right away, so we walked around the room picking up all the mana crystal shards. We got about 43 total, which means we killed 43 in spiders. Every creature killed in a dungeon is guaranteed to drop a Mana Crystal Shard, Mana Gem or Mana Crystal. Regular dungeon creatures, like the bats, wolves and spiders we killed drop Mana Crystal Shards, floor bosses drop Mana Gems, and dungeon bosses drop Mana Crystals. The shards that we've collected are only used in enchantments when they're ground up into a powder. 20 of these ones sell for about 1 credit, which isn't a whole lot, though there are higher quality ones that sell for a whole lot more. The mana gem on the other hand, will probably sell for 10 credits, depending on how much mana it can store. Mana gems are usually used in jewelry or in other equipment to allow people to store a greater amount of mana. Whenever they're full on mana, they can transfer it to a mana gem for use later on.
Mana gemmed equipment would be particularly good for Ben and Anja, since they both use a lot of mana. Ben with his Auras, and Anja with Precognition and Stealth. If they ran out of mana in combat, they could siphon power from a mana gem to replenish a bit of mana and continue using their skills.
We took a few minutes so everyone could regenerate all their mana. When everyone was ready, I channeled mana into two more light globes. I threw one about 20 feet in front of the large funnel in the ground in front of us. The spider didn't come out of its hole, so I threw the other globe into the funnel. That got its attention and it barreled out.