Chapter Twelve
Niamh awoke in the dark, cold, and in pain. She was naked and chained to damp a concrete wall. A necklace of some sort encircled her neck. Madness struck when she realized what it was--a Sidhe slave torc.
She tried to shift and her world exploded in agony. She blacked out.
Sometime later she awoke again. Her fingers gingerly explored the torc. She realized it was made to imprison were-folk. It was spelled to read body functions and dished out punishments as soon as it detected a
shift
starting.
She was trapped.
Helpless.
A wave of utter panic consumed her. She went into a frenzy of jerking her arm to try to pull her wrist out of the cuffs holding her wrist to the wall.
The resulting pain in her wrist brought her back from the edge of panic.
She took a deep calming breath.
"Okay then. I'm trapped here, but I am not helpless. Stop and think." With a sliver of metal or a bobby pin, she could get out of any handcuff made. She had none of those things.
I wonder how long it would take to chew through my wrist.
The torc tightened a warning. Thoughts that went to body harm were punished as well.
Okay, that idea is out.
The obvious solution was to shift, and her arm would slip out automatically, but the torc wouldn't let her do that.
She sat up, brought her knees up against her chest, trying to conserve as much body heat as she could, and let her mind wander its way to a solution.
"There is always a way." Her voice echoed in the blackness.
The Sidhe both light and dark had to develop the tool to control the slaves they created. You could use the magic to create a half bear--half-human to guard your household, but it did little good when your creation could and would turn on you the first chance it got. The deepest fear of any slave-holding society was a revolt. When their wizards developed the torc, they found a perfect solution to their fears. The collar was powered by magic, and magic in Alfheim was as common as sunlight. No need for recharging or batteries--when a slave was collared, it was forever. The spell-craft for removing them was lost in the mists of time.
She relaxed and fell into a fitful sleep. Only to be galvanized sometime later by the thought that there was no need for batteries in Alfheim. But Oldtown was a different story. Here the available magic was far less, not as bad as earth but a lot less than Alfheim. The torc wouldn't be as efficient unless you were camped on Opari's edge.
The question was, how many shocks could she stand?
"As many as it takes," she whispered.
She
shifted.
Screamed and blacked out.
Again.
Again
Again
Was the pain lessening?