They called me a freak. A monster. Some whispered I was a demon's child, because my parents were unknown (let's be real, they probably abandoned me or something). Some whispered that my eyes, which were red in color, were a sign I was a demon. Even when I began displaying some potency in solar magic--a branch of magic relying on sunlight, which was one of the opposites of demonic magic--people still condemned me as a demon.
I have had priests of various gods and Imperial Witch-hunters and even entire mobs coming down crashing my door, sometimes with politeness, but usually without.
But it was alright. After a total of around three or four burned cabins, I found a new home. The (notoriously tolerant) Adventurer's Guild accepted me as a neophyte when I was fourteen. For five years, in the eastern city of Easthaven (our ancestors sucked ass at naming cities), I trained and went on various tasks alongside senior members, ranging from cleansing rat infestations to guarding caravans to... well, that's most of it.
Today, though, I received a letter from the Guildmaster telling me to come to the Guild. A strange occurence, but usually a good one. Or a horribly bad one.
"Oh, Darryl!" the old receptionist Dorothy called me. She was a retired Adventurer and had been serving as the Guild's receptionist for--if the rumors were to be believed--nine decades (some others claim
ninety
decades). Of course, this made absolutely no sense whatsoever if she were human, but any question about that had been replied with a cheerful laugh, so no one bothered to ask nowadays.
"The Guildmaster is waiting," she said.
"Thanks."
I headed straight for the Guildmaster's office in the second floor. Guildmaster Erika was one of the most influential persons in the whole Kingdom. She was tall and her scars did not help present a prudish image. Her left eye was almost always covered by an eye patch; it was said that she lost it in a battle against a medusa, after which she
tore
off the medusa's eyes, one of which she transplanted into her own empty eye socket. Yes, the medusa's eyes. The ones that can turn people into stone.
That
was hiding under her eye patch.
Needless to say, even the most snobbish of Dukes or even the Imperial Grand-wizard respected and feared her, though her ever-present smile did not help present such an image. "Ah, just the guy I wanted to see," she said. "Here."
She handed me a shiny, sparkly badge made of silver. "... A member's badge!"
"Yeah, congratulations."
I took a long look at the badge. Made of silver, with the Adventurer's Guild seal on it. With this thing on me, I could now take bounties on my own. My lips formed upwards.
I became a full member of the Guild!
"Now, now, don't think about being a 'full' member yet."
"What? How could you--"
"Mind reading. A little trick I learned from a Drow," Guildmaster Erika said. "It's always unpleasant when I have to talk about this, but, well, you have to give back to the Guild for the price of your training and equipment, and in your case lodging as well."
"I guess that makes sense."
"Yeah, for you the costs come out to about 250 gold coins," she said.
"Fair," I shrugged. Drats--how do I repay that?
"We'll take 20 percent of what you earn from a bounty," she said. "We'll do that until the debt is repaid. Fair?"
"Of course."
"Well then, welcome as a member of the Guild! You can go explore. If you want to go on a mission immediately, ask Dorothy."
Well, I was 250 gold coins in debt, so I decided to head to Dorothy. I had nothing but a horse, a small carriage, a sword and a shield, and my ability with solar magic and swordfight, so I had to be very careful about which tasks I could take.
When I met Dorothy, a familiar face turned to meet me. "Oh hey Darryl!" the figure said. He was Erich, one of my teachers. He was an elf-a sizable minority in the Kingdom. A bright light shone in his eyes as he saw my badge. "New kid on the adventuring block, huh? Always nice to see my students succeed."
"It's thanks to you, too, Erich," I said. "By the way, where have you been these past few months? I haven't seen you much."
"Oh it's the usual stuff with the Royal Family," he said. "I don't understand why they need to call me all the time for research on solar magic. I thought that was the Imperial Wizards' job!"
"Can't complain about the pay though, can you?" Dorothy asked. "Even the ten percent the Guild received was a lot."
"If I want to wallow in a lab for months, I wouldn't have joined the Adventurer's Guild, would I?" Erich grumbled.
"Alright," Dorothy coughed. "You're here for a mission, yes?"
"Yes," I said. "Preferably one that is close from here with good pay."
"Everyone wants that," Dorothy said. "Yes... this one. A necromancer is on the loose in a decently-sized village near the border with the Elves. Reward: 100 gold coins."
"Whoa, that sounds good!" I said.
"Too good," Erich sharply said. "Villagers don't normally raise that much money. The necromancer must be quite strong."
"Apparently, the money was raised from the Mayoress' private wealth."
"What a great mayoress she is then," I commented. "I was a bit afraid there was the possibility they would just not pay after the job's done."
Dorothy laughed. "Nothing crosses the Adventurer's Guild," she said. "Alright, you wanna take it?"
"Hmm... okay, yeah. I think I should be up to it." Solar magic incorporated fire and light, two main anti-undead weapons, and I was quite good at it.
"Well, if you're up against a necromancer, take these. On the house," Erich said before handing me three bottles of chalk-colored water. "Holy water. Lit them with your fire and they explode."
"Uuuh, thanks, but I'm pretty sure holy water is slightly gold in colour, and they definitely don't explode."
"It's a new invention a bunch of friends and I made," he said. "So it's a bit of a trial product, really. We've proven it effective against zombies and skeletons, but let's see if it works on the necromancer themself."
"Well, I'd never refuse aid. Thanks a bunch, Erich."