* Author's Note *
Literotica Draft 4/20/25
This is an extremely explicit erotic *novel* (so it's long!) written by FrigOfFury. You should not read it if you are not of legal age to read graphic depictions of sex.
Erotic content: Bimbofication, breast expansion, semi-consensual body transformation, light prostitution, lactation, milking, futanari, brief bestiality, in-game incest of sorts, pregnancy, cum inflation, excessive proportions, group sex, and various instances of dubious consent: mostly well intentioned misunderstandings but not always. Also contains (but does not describe or eroticize) sleep rape.
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---Team Player---
--Tutorial--
-Tradeoffs-
"Yeah, I suppose that makes sense," Lacey said with a shrug. Beggars couldn't be choosers, and she felt extremely lucky to have gotten sponsored into a party full of big-time players right at the start of the public release of Fantasy UltraCraft. If they wanted her to be a utility character, that was fine with her.
Though it kind of rankled a little bit. In previous UltraCrafts, the games sometimes ran for literal years before resets, so if Lacey didn't like her character, she would have to live with it for a long time before she had a chance to change it. On the other hand, being sponsored onto this party was her first shot at earning enough to choose her own character in the future, and really to do all the things competitive-tier players got to do. And while many people thought utility players were boring or demeaning to play, they still got a share of loot, and the loot drops in Arvina's party were bound to be just massive compared to anything Lacey had experienced in the past.
"We're at the party max on intelligence points," JeffA told Caper. JeffA was a warlock and Caper an artificer, so they both needed high INT.
"One more point and I get a guaranteed bonus spell at each level," JeffA said.
"I don't think I can give up any more points, though," Caper said apologetically, "I'm planning on controlling dual golems and it's already going to require a lot of concentration."
"Yeah, that's fair," JeffA said, and looked around at the rest of the party. "Can anyone else spare a point?"
"I could," Lacey said. One nice thing about UltraCraft is that in many cases the penalty for low character abilities could be compensated for by the player's abilities. Strong people could make up for their characters being weak, and smart people could make up for their characters being dense. Her character already had one of the lower INT scores in the party, but she was a bard-like "Performer" class character, so it didn't matter as much. At least, the game's character creation interface hadn't highlighted it as a problem, so there was probably at least one subclass within Performer that didn't need much INT.
"Really? Thanks!" JeffA said. "Do you want charisma or strength?"
"Oh, charisma for sure," Lacey said. That was her character's most important statistic and the one for which Lacey had the least to add, being a generally shy and tongue-tied person. That was part of the reason she hadn't been so chuffed to have been pushed into being a Performer in the first place. But Lacey was determined to be a team player.
"Do you want another point of charisma?" Caper asked hopefully.
Lacey laughed, because Caper was so cute and friendly. Arvina was fascinating, supremely confident, and quite generous, but also intimidating and hard to read, so Lacey always felt stupid and embarrassed around her even though she was the only player she'd known before joining the party. Meanwhile, Lacey immediately saw that Caper was funny and low pressure, and had done more to set Lacey at ease than anyone else.
So, while giving up another point of intelligence was maybe not the wisest move, Lacey really wanted to repay Caper for being so cheerful and welcoming. "Yeah, let's do it."
"Really?" Caper asked with surprise. "I was mostly joking."
"I think I can cover for a lower intelligence," Lacey said, as if it was no big deal. She wasn't sure if this was true for Fantasy UltraCraft, but it had been true for UltraCraft: Beyond The Furthest Star. Lacey's ability to memorize clues and solve the puzzle minigames had been how she'd been able to rank high enough to reach the arena finals fight against Arvina despite being a free player. Naturally Arvina had utterly wrecked her, but Lacey had evidently put up enough resistance to earn some respect from a globally-ranked player, and maybe she'd be able to do it again.
"Fantasy UltraCraft doesn't have minigames, you know," Arvina warned her, as if she'd been reading Lacey's mind.
"No, but there's still puzzles and whatnot, right?" Lacey said.
"I don't know, actually. I'm not sure anybody does; the beta didn't get super deep. I assume they'd have to do something like that, but I'm really unsure because of their big focus on everything being organic," Arvina said uncomfortably. Seeing Arvina unsure actually made Lacey feel better. Even if she was making a noob mistake, they were all noobs together.
"You can have the INT back if you think you'll need it," Caper offered.
"No, it's fine. We know you need INT, but we don't know if I need it, so it seems like a good trade," Lacey argued.
Everyone seemed to think that was a very smart way of looking at the issue, and Lacey felt good at how seriously all Arvina's top-tier player friends were taking her. Above all, she was glad she wasn't embarrassing her sponsor, who was also the coolest person Lacey knew.
Once they had finished the party-wide character stat trades, it was time for them to work on character creation individually, which, given that it was an UltraCraft game, was going to take a long time and be quite important.
More important than ever for Lacey. Not only had she never played a full Extreme-Dimensional game where it was, in sensory terms, indistinguishable from real life, the same financial situation that prevented her from choosing her own character in the way paid players did was just one consequence of an arguably more dire situation in realspace. She'd been evicted from her flat and wasn't going to be able to pay any reconnect fees. Lacey's whole plan was to be live as this new character in the personal playpod 24 hours a day until and unless her financial situation changed significantly. If she stopped whilst she still owed money then UltraCraft might not even let her rejoin. She'd always read about things like this happening, but she'd never expected to be in this position herself. Though, given her opportunity to play in Arvina's team, Lacey felt cautiously optimistic that she'd be able to sell some of her loot for enough to pay her game and pod fees while digging herself out of debt. In the late game she might be getting gear worth enough to pay for a new flat.
But that was going to take months at least, and in the meantime, she wanted to be happy with how she looked, her starting supplies, and all the other aspects of her life for the foreseeable future. One in particular presented an irritating parallel with the housing challenge that had made her realspace life so unaffordable.
"Come on, team. Do we really have to live in the most expensive part of Rampart?" Lacey complained to herself. Which wasn't strictly true, of course, but the party received control bonuses over their home tavern by living nearby, and they'd settled on the Burning Sun next to the eastern gate. Lacey could see why: quick access to missions in the eastern wilds, lots of travellers, and so on. However, all the unoccupied residences nearby either required UltraGems, or were on the outside of the gates where they could get raided by other players.
Of course, some residences were only a token amount of gems, just enough to push players over the mental barrier of paying at least a little real money, so probably it didn't even occur to the other players that this could be a real barrier for Lacey. She had never explained how truly broke she was, not wanting them to have second thoughts about letting her in the party, so she really had only herself to blame.
She walked as a ghost form through the tenements outside the gate for a bit to more closely inspect what there was to choose from, which led to her becoming even more dispirited when she saw the schedule for the gate closing at night. So if she lived out here, there would be times at night when she wouldn't even be able to join the party. It would be so awkward.
Setting that aside, she decided to focus on other aspects of character creation, starting with her subclass. Well, Bard was right out; it relied almost as heavily on intelligence as it did on charisma. Dancer leaned heavily on stamina, and Gymnast on strength. Entertainer, though, leaned most heavily on charisma with body as a secondary stat, and Lacey had taken a fairly high body score because that had given hit points in previous UltraCraft games. Fantasy UltraCraft had been marketed as no longer using hit points, but Lacey was sure it would do something similar.
The next big conundrum was whether to choose a noble background or a brothel worker background.
Nobles got boosts to charisma, education, and 20% extra earnings, whereas brothel workers got bonuses to charisma, body, and 20% extra earnings, though they took a education penalty. That didn't seem fair to Lacey until she saw that brothel workers were the only character background allowed to live in brothels, which would solve her living situation without needing to buy any UltraGems, and a review of brothel housing showed that it had excellent comfort stats and modest but acceptable storage capacity, which increased with level.
That was enough that she would have chosen it if it wasn't for the obvious connotations. The background description specified that she had "once" been a "brothel worker", but that was transparently intended of the thinnest of covers for the obvious implication that she had been a prostitute specifically, and the lodging itself was situated and furnished in a way that implied this brothel work was less previous and more current. Also the education penalty wasn't great.
Belatedly, she noticed that she could actually select both backgrounds to get "fallen noble". That eliminated the education penalty and combined the bonuses from both. That seemed way overpowered, but after checking through every page of stats and the equipment pages, the only other penalty was that it removed the 'noble house' perk, which really only helped money players.