Chapter 7: Uncommon Kinds Of Scenes
There are scenes that can happen in a game of Lost In A Sexy Dungeon that can't really work in the normal Scene frame work. Such Scenes where only the Player is involved in or a Scene where the Player's life is on the line and they couldn't possibly see themselves trying to seduce the Scene in question. In Scenes like these there are Self Scenes and Dangerous Scenes.
Self Scenes
Self Scenes are scenes that only include the Player in the story. They could be trying to sneak into a building, climbing a very high cliff, or making their way through dangerous swamp land. In a Scene like this the Player is the only one that makes a move and they can not ever use their Lust dice. They always simply say what they are doing and roll their three dice. The Scene at hand only has one Core Stat they can roll at know as its Difficulty, but it works the same way any Stat does if the player rolls it or passes it. If the Player fails their roll then the Game Master rolls on a table to decide the result. After that the Player can back away, since there is nothing really keeping them there typically or they can roll at the Stat again. This keeps going until the Player wins the Scene, the Player pulls back, or if the rolls go really badly and the Scene wins.
Here are some examples of Self Scenes.
Crack A Safe:
Description: You find before you hidden behind the painting frame a small safe. You're sure there is something good to be found inside of it. Maybe you can crack it open?
Difficulty: D8
On a fail as the Game Master roll a D4
Hurt Hand: A D6 is rolled against the Players Might Core Stat. If it hits it or passes it their Might is rolled and then lowered.
A Dog Barks: A dog can be heard barking off in the background. This is a D8 roll against the Players Control Core Stat and if it hits or passes their Control they roll it and then lower it.
Alarm Set Off: The Player has triggered an alarm system and it is now blaring. This is a D8 roll against the players Control Core Stat and if it hits or passes their Control they roll it and then lower it. If they fail another roll for this Scene then option 4 is used.
Caught In The Act: The owner of the home walks in on the player, catching them in the act.
Craft A Weapon:
Description: You work hard at a roaring fire, smashing a fine weapon into proper shape. Hopefully it can help you in your deadly fight to come.
Difficulty: D8
On a fail as the Game Master roll a D4
Burning Heat: The heat is to much for the Player causing them to be exhausted by the process. A D6 is rolled against their Speed. If it hits it or passes it their Speed is rolled and then lowered.
Warped Shape: The weapon the Player is working on has actually gotten worse! The difficulty of the Scene goes up by one dice value.
CRAP! YOU'RE ON FIRE!: Well, it happened, the Player has caught on fire from the heat. That can't be good. This is a D12 roll against the Players Might Stat and if it hits or passes their Might they roll it and then lower it.
Busted: The weapon is broken completely due to how the Player has handled it. They can no longer craft it.
Dangerous Scenes
Dangerous Scenes are Scenes where the player's life is in danger and they have no interest in seducing the people in the Scene with their Lust. In these Scenes there is no Sexy Dice. Instead there is a Danger Dice set at the start of the Scene by the Game Master that always stays the same. The Lust dice also can't be rolled in these scenes and the player can't do a Lust roll. Instead the Lust dice is replaced by the Fear dice. At the start of the Scene it is always a D4 but every time the player fails a roll it could go up. When the player does fail a roll they roll a D12. With a 1-6 it stays the same. A 7-11 it goes up by one dice value and with a 12 it goes up by 2. If it is ever maxed out by going over a D12 it resets back to a D4 and a special ability of the Dangerous Scene is triggered which can be extremely devastating. Unless noted in the Special Features a Game Master can't cause a player to make a Fear roll on their move by hitting a Core Stat with their roll. They can only have the roll impact the Core Stat. They also can't spend a Trick to have the player do a Fear roll. This Fear and Danger dice our rolled with the Dangerous Scenes' Core Stat.
A player still can't die in game to a Dangerous Scene no matter how harmful it is, though if it does win the results for the player can't be good. What fallows are some examples of Dangerous Scenes.
Skeleton Hord:
Description: A handful of fleshless undead, walking skeletons, pull themselves out of the dirt around you. You can tell they mean business as in they are going to try and rip you apart or perhaps kidnap you for the dark necromancer they serve.
Danger: 0, this Scene has no Danger dice at first to roll.
Core Stats:
Charm: D4