Synopsis: A brilliant scientist invents two prototype Alternate-Reality card game machines that are stolen before he could finish them. Can the girls of Pi Mu Sigma perfect the game for him?
Author's Note: This is the first part of a two-part story. The entire database of cards I've thought up will hopefully have been used or mentioned by the end of the second part. I've spent many hours perfecting and improving the details of this game, since it's an idea that's been stuck in my head for years. Hopefully, I've gotten it right this time. The prequel to this story is Pi Mu Sigma, though this story can be read on its own if need be.
This story contains graphic representations of sexual acts in a fictional parallel world to ours, including female-on-female sex, bondage, and double-insertion. If this material offends you in any way, or if you are not of legal age to read this, discontinue reading and consult your physician immediately. All characters are 18 years of age or older within this story.
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"I've finally completed my device!" exclaims the scientist as he holds up one of his two prototype machines. "I've finally created a card game capable of taking place in an alternate dimension!"
He straps the wristband onto himself and looks over his invention. Perfectly round, with deck slots in the front and the back. There's a giant red hemisphere on top with a slightly smaller diameter than the silver base.
"I shall call it the 'Cyclone,'" the scientist says to himself, then immediately jots down his notes on a piece of paper.
Another scientist walks into the laboratory and stands beside him.
"Is everything going well with your latest invention, Dr. White?" asked the scientist that just walked in.
"Ah! I'm glad you're here, Dr. Lester! You see, I've just finished the basic product!" says a gleeful Dr. White.
"Sounds good, but what's it supposed to do?" asks Dr. Lester, confused.
"I call it the Kinetic Alternative Motion Accelerator, or Cyclone for short," explains Dr. White. "When it is in range of the other Cyclone I've built, and the words 'It's on' are shouted into it, the interface that is programmed into it will tell you to choose a destination to travel to in order to play the card game that it's programmed for. Whenever a player draws a card, the base of the Cyclone spins 180 degrees to make it easy to discard the card that was just drawn. Once a card is either discarded or played, the Cyclone will spin 180 degrees once more to allow the player the ability of drawing and discarding repeatedly."
"It sounds like your last 12 years making it didn't go to waste," smiles Dr. Lester.
"I'm afraid they did," groans Dr. White, "since there is still no plot to the game, no theme. Even though I've written down how to make the cards that would be compatible with each Cyclone, I have no idea what kind of cards I'm supposed to create for the game."
"Well, don't feel too bad," soothes Dr. Lester. "It's almost midnight. Try to sleep on it, and you should figure something out."
"You may be right," reasons Dr. White. "I am feeling a bit exhausted. I shall continue my work in the morning."
Dr. White stores both Cyclones into a box which also contains all of the data that had been compiled for it. He slides the box under the table and walks with Dr. Lester out into the parking lot where they part ways and go home.
- - -
Brittany checked her watch as she landed on the floor of the laboratory.
"Wow, it's only 1:04 in the morning. We're making great time," she says to herself.
"Hurry up and grab it!" shouts Amy from above. "Ms. Destiny's going to kill us if we come back to Pi Mu Sigma empty-handed!"
"Alright! I'm getting it!" Brittany responds, searching for Dr. White's new invention.
"Found it! Let's get out of here!"
- - -
"NOOOOOOOOOOOOOOOO!!!" screams Dr. White.
"What's the matter?" worries Dr. Lester.
"The Cyclones are missing, and so is the box!" yells Dr. White. "All of my work! Gone!"
- - -
"So, can you complete it?" asks Brittany as she hands the box to Ms. Destiny.
"Yes, I should," Ms. Destiny tells her. "It will take quite a while, but I should be able to give it the edge it needs to become popular around the world."
- - -
Years later, just after the funeral of Dr. White, Ms. Destiny completes both Cyclones and an entire edition of cards, twelve decks in all.
"For now," explains Ms. Destiny to Brittany and Amy, "these two Cyclones, as Dr. White called them, will have to do, at least until more can be manufactured. With the blueprints that he created, however, producing more should be no problem."
"Cool!" blurted Amy. "Can Brittany and I try 'em out?"
"No," declared Ms. Destiny, and an instant whine of disapproval was emitted by the two girls. "However, you may each play against me."
Smiles appeared on both of their faces, and they played Rock, Paper, Scissors to decide who goes first.
Brittany won.
"Okay, Brittany," announces Ms. Destiny, "have you already read Dr. White's rules?"
"Only, like, ten times!" she affirmed, strapping the Cyclone onto her left wrist.
"Good, then I only have to tell you that this game is going to be based on sex. I'll explain the rest as we go along. Are you ready?"
"Let's do this!" nodded Brittany.
"At the same time now, okay?" commands Ms. Destiny.
"It's on!"
- - -
Time seemed to stop completely in the room they were in. Suddenly, the Cyclone talks to them.
"PLAYERS, SELECT THE SCENE."
"I'll let you choose," winked Ms. Destiny to Brittany.
"Uh... what do I say?" she asks.
"Just shout out a place," Ms. Destiny explained. "Whether it's a bedroom, a closet, anywhere you want to have sex, just say it, whether it's real or make-believe."
"How about a classroom?" Brittany wonders.
"Sure! But don't talk to me, talk to your Cyclone," suggested Ms. Destiny.
"Uh... classroom?" stammered Brittany.
"... CLASSROOM CONFIRMED. COMBAT START."
The office that Brittany and Ms. Destiny were both standing in faded away and was replaced by a classroom setting with desks, chairs, and a chalkboard up front. At the same time, all of their clothes faded away and Ms. Destiny floats over to the desk in front of Brittany and is forcefully bent over, the hills of her butt sticking straight out towards Brittany. A ruler then appears in Brittany's right hand.
"What's going on?" cries Brittany. "What happened?"
"I thought you said you read the rules," uttered Ms. Destiny from the desk.
"I did, but the rules never said anything about you being bent over or a ruler appearing magically in my hand."
"That's just a little extra that I added into the game. Whenever a player selects a specific scene, a few cards activate automatically, like the Item card you have in your hand or the Motion card that I'm in right now," directed Ms. Destiny.
"Item card? Motion card?" asks Brittany.