I
"You need to go to the Mountain of Monsters. The princess is being held on the hundredth floor by a . . ." The barkeep paused for dramatic effect. ". . . dragon."
"A dragon, huh?" Ian Jackson said.
The barkeep nodded, his expression grave.
He must have fallen into a really old game, Jackson thought. Everything around him seemed a little blocky, as if the resolution had been turned down low. It was too bright and colourful. He was standing in what should be a dingy pub and it was so bright he practically needed shades. No realism at all.
Which was to be expected, given that this was a computer game and all that. Jackson couldn't remember how it had happened, but he'd been sucked into his computer. Now he was trapped, forced to play out one random game after another in a futile hope of finding the exit to the real world.
If Jeff Bridges showed up he was so bottling that fucker.
"You'd think they'd come up with something more original," Jackson said.
The barkeep stared at him and blinked round, owlish eyes as Jackson took a sip of his beer. Jackson immediately regretted it. Whatever was in the mug wasn't beer, or even vaguely alcoholic. It tasted like someone had melted a toffee apple into a glass and thrown in a few spoonfuls of sugar for good measure.
"I mean, dragon. Come on," Jackson said.
"It is a fearsome beast," the barkeep said.
"I don't doubt it is," Jackson said. "At least until it comes back later in the game with a dye job and new role of generic wandering mook."
The barkeep looked at him blankly.
It did seem a little early to throw a dragon at him. He'd only just arrived in this game world. Big critters like dragons didn't normally show up until later. That was assuming this was an RPG. The game did seem a little primitive.
Slay the dragon, rescue the princess. Maybe that was the whole game.
"So this princess, where is she princess of?" Jackson asked.
The barkeep looked at him blankly.
"I mean she has to be princess of somewhere."
The barkeep blinked. He said nothing.
"Country?" Jackson asked. "Which country is she princess of? Who's the king . . . queen? Where's their palace?"
"She is a princess," the barkeep stated as if that was answer enough.
And it probably was. The princess might as well have been an inanimate chest of treasure for all the difference she made to the plot.
"Okay, so where is this . . ." he sighed, ". . . Mountain of Monsters."
"It's right outside the village," the barkeep said, clearly happy to be on more familiar ground. "To the south."
Yeah, right, because when settling a new village the perfect place to locate it was right next to somewhere called the 'Mountain of Monsters', Jackson thought as he left the sorry collection of huts behind.
Hi, welcome to the village of Dullasshit. To the north, east and west are miles of lovely rolling countryside. To the south is the Mountain of Monsters, complete with terrifying fire-breathing dragon.
It was not like they'd bothered to put any distance between them and the mountain either. Straight out of the back gate and—wham!—there it was: ugly great spike rising up out of the ground like a rusty nail sticking out of a quilt.
What was it with the ludicrously overly dramatic names in these games anyway? The Bridge of Stolen Sighs, the Mire of Misery, the Dark Forest of Doomy Doom . . . Who came up with these names? What was wrong with something simple like Firetop Mountain?
And what was the betting the entrance was a cave that looked like a giant mouth with two scary eyeholes above it. Never any damn originality. Slay the dragon. Rescue the princess. Enter the creepy cave that looked like a screaming mouth. They could at least vary the orifice. How about a cave entrance that looked like a nostril. Or—if they were especially daring—a vagina. Haha, a cave entrance that looked like a vagina, that would be sure to wind up the moral guardians.
He was smiling at that thought when something fell out of the sky and smashed into the ground a couple of metres away with a sound like shattering glass. It was followed by a screaming person waving their arms in the desperate manner of someone hoping it would enable them to fly. Jackson caught a glimpse of a rotund boy in Lederhosen before the falling figure hit the ground with a sickening thump.
What. The. Fuck.
Jackson saw right away there was nothing he could do. The figure lay face down and unmoving. A steady trickle of blood formed pools beneath shards of brightly coloured glass. A rainbow, Jackson thought. A glass rainbow and a fat kid had fallen out of the sky.
He looked up. Nothing but blue skies and white fluffy clouds. The poor kid really had fallen out of nowhere.
Jackson turned his gaze to the mountain. There were objects floating around the fang-like peak. They looked like large, brightly coloured balloons.
You'd better not go all
Half-Life
with some shitty platform levels near the top, Jackson thought. He hated platform games.
He left the fallen boy and continued on. The entrance was on the other side of the mountain. It did not look like a giant screaming mouth with scary eyeholes.
Jackson paused in stunned surprise. Then he laughed.
Damn thing looked like a giant stone vagina.
* * * *
An unseen figure brushed away the layer of dust covering the glass screen with a scaly hand. Revealed beneath was the image of a tiny figure standing before a slit-like opening in the side of a mountain. The unseen observer turned a dial on the side of the wooden cabinet. The picture zoomed in until Jackson's face expanded to fill the whole screen.
"Oh yes, you'll do just fine."
II
Oh great, Jackson thought as he stepped through the vagina-shaped opening and into the mountain, more of the stupid organ-grinder music playing in the background. Another damn earworm that was going to be stuck in his head for the next week. Other games had moved on to atmospheric doom chords and blasts of heavy metal. JRPGs were still stuck in the land of rainbows and unicorn farts.
And whoa.
Okay, so that was impressive. The mountain was hollow inside. A cross section was revealed to him like the glass wall of an ant farm. Or termite farm, he supposed, given the shape of the mountain. It was a complex mass of scaffolding arranged in a stack of blocky rooms that extended up the inside of the mountain. They went up a long way, too far for Jackson to see the top. Each 'room' was illuminated with different coloured lamps. They all teemed with monsters.
Fuck. That was a shit load of levels, Jackson thought. Do not be another fucking Blighttown. Once through there was enough.
He spotted a stone archway at the base of the tower. Looked as good an entrance as any, he thought, walking towards it. To the right of the archway was a small pedestal. Sitting on top, under a glass dome, was a giant bubblegum sweet in a garish, stripy wrapper. On top of the dome was a folded note with the words '
Eat Me
' written on it in large letters.
Yeah right, did they really think he was that gullible? Jackson thought.
He ignored it and walked through the stone archway. There followed a strange feeling of dislocation, as if the universe had been turned sideways and passed through a funhouse mirror. The world on the other side looked different. Jackson thought one of his eyes might be playing up, but a hand over each revealed both were working fine.
Which was more than could be said for the world around him. Three slabs of coloured concrete floated in the centre of the room. They formed three floors, each separated by a height of around seven feet. Nothing appeared to be holding them in place. Or maybe they were attached to the back . . . side wall. Jackson shook his head in an attempt to fix his screwed up vision. Nothing appeared to have any width. Not even the outcroppings above his head. There were three of them, all on the same level as the platforms in the centre of the room. That Jackson could currently see all three of them despite standing under the lower one said a lot for how the perspectives were all fucked up in here.
A trapdoor in the far ceiling opened and three unusual monsters dropped onto the top platform and started running towards him. They looked like giant wind-up toys—nothing more than metal heads on oversize clown feet. They had a chin a boxer would be proud of and their metallic jaws clanked up and down as they marched across the top platform.
Typical JRPG, Jackson thought. Commonplace orcs and goblins were clearly too passé. Let's throw cutesy giant clockwork robot heads at the player instead. They even had bowtie-shaped keys turning in their sides as they walked.
The lead monster dropped down off the top platform and landed on the same level as Jackson. Despite a three-floor fall the thing didn't break apart or—more likely given it seemed to be made out of solid metal—bust a hole through the floor. It landed smoothly on the floor and continued marching towards Jackson.
Okay, come and get it, Jackson said, drawing his sword. He took up a fighting stance and waited for the battle music to announce the beginning of turn-based combat.
The lead clockwork head didn't instigate turn-base combat. It carried on marching forward and trampled Jackson into the floor. Then it rebounded off the far wall and trampled him again on the way back.
* * * *
Far above, the unseen figure watched events on a dusty screen. It watched Jackson get trampled into the floor and let off an imaginative and probably anatomically impossible curse.
"Do they always have to be so stupid?"
* * * *
Jackson stood back up.
Okay, so this game was a little more active in the combat department than the other games. There wasn't much time to think about it as the third one was already right on top of him.
Jackson swung his sword at it, which was obviously really stupid in hindsight—what was a sword going to do against a giant metal head? Or would have been stupid had the sword not passed straight through it. Jackson was still pondering that oddity when the clockwork head marched through him and he didn't feel a thing.
Like it was a ghost or hologram, Jackson thought.
No,
he