[Author's Note: This story is a short tale inspired by fantasy cartoons like Avatar: The Last Airbender and video games like Skyrim and Oblivion. I got some feedback saying that my stories should be longer, and to those who feel that is the case, I urge you to check out my multi-part stories "Spoils of War" and "Monster Girl Adventure." As to why I have so many shorter tales, I've been pretty busy as of late, so I've been posting my back-catalog of shorter stories. Hope you all like this one. Reviews are welcome, and encouraged.]
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A dream, it was only an awful dream. The paranoia that afflicted her after her father's departure, before her coronation as Lady Infernum. The success of the rebels in taking her beloved nation, her beloved power, away from her. Her defeat. And yes, her father was dead, and that was a loss, but the rest was all nothing more than a horrific nightmare, a twisted vision that showed her greatest fear: failure. In truth, her father's demise was quite a strategic gain in an odd sort of way. Proponents of any cause need, in fact crave, a martyr. Of course the Harbinger of the Free States, in his infinite weakness had not bothered to finish off Lord Kynrothir, so certain, subtle arrangements had to be made, but nonetheless the Infernal Dominion had its martyr, and behind his cruelly slaughtered image the Dominion broke the rebellion and regained its slipping hold upon the known world.
But so many nights for the past ten years, Lady Infernum Azria had dreamt of failure, crushing defeat, and the conquest of the Harbinger and his lackeys. She awoke in a cold sweat, bolting upright and ready to propel a jet of searing, magical flame at her attackers. Yet as always, there were none. She lay alone, tangled in the sheets of her lavish bed inside her opulent bed chamber.
Azria rose from bed, her bare feet padding lightly across the cold stone floor. It felt cold against her skin, but a momentary discomfort was worth it for a floor that would not so easily muffle the steps of an intruder. Azria entered her bathing chamber and took hold of a small silken cord which hung by the door. With the tug of the cord a signaling bell was rung and a waiting servant hastened into the room to fill the royal bathing tub with fresh, warm water. When the task was done the servant departed, leaving Azria to slip out of her sleeping garment and into the warm embrace of the tub.
The water was hot and laced with the sweet scent of exotic oils. Azria luxuriated, stretching out her fair limbs and tilting back her head so that her long hair might soak in the fragrant bath. As she floated in the tub, she reflected on her life. Ten years ago, at the age of fourteen, she'd been made the new ruler of the Infernal Dominion. And in those ten years she'd strengthened her nation with the same merciless precision for which she'd become so widely renowned. Like pieces in a game of chess she'd spread her forces across the world after the defeat of the rebellion, reinstating the power of the Infernal Dominion with political negotiations when possible and force when necessary. Of course at least a small show of force was always necessary in such matters to remind the potentially-traitorous that they were well out-matched. Thoughts of such displays of supremacy brought a cruel smile to Azria's crimson lips and a wicked gleam to her eyes, a sharp, violent gleam like the moon glinting on the quietly deployed dagger of some rogue.
Then came the discovery, the island. Some called it "the isle at the tip of the world," for it was so isolated and seemed so desolate. Wintery shores gave way to rolling dunes of snow, great forests of frozen trees, and mountains slick with ice. Yet this barren ice desert was not so lifeless as it appeared. A strong and savage people eked out an existence amongst the bitter cold. They fished and hunted the seals and walruses that hauled out on ice flows, as did many northern-dwelling folk. But what made these newly found people of greater interest to Azria was the skill that many of their kind employed: ice conjuring. An offshoot of water conjuration, this skill allowed its users to lower the temperature of water and turn it into very solid, durable ice, which they could freeze into useful shapes. Ice spears, hammers, even functional blades, and these were only a few of their brilliant innovations.
With this unique skill, the natives had successfully repelled many expeditionary forces of the Infernal Dominion and kept the sovereignty of their island, which they called Nordhold. Some fortified Infernal Dominion outposts had been established, but they were overwhelmed by cunning raids. Survivors described the natives as having descended from the mountains, a screaming horde of blood-mad wolves of slaughter. Common amongst these reports were tales of a blonde-haired, blue-eyed man of towering height and broad build. Despite the chill winds that whipped across the land, this man fought clad only in wolf pelts, charging into battle with two broadswords made of ice. So great was his strength that he swung these massive, translucent blades like a normal man would swing a short-sword. Azria questioned the truth of these outrageous claims, but she'd ordered her troops to be on guard for this man and to bring him to her, alive if possible. He'd appeared in enough reports from her forces that she figured him to be a key member, perhaps even the leader of this native resistance. One can learn much about a structure, and do it great damage, by closely inspecting its cornerstone...
The Lady Infernum emerged from her bath and returned to her bedroom, where royal attire was awaiting her. She clothed herself in black leather boots that appeared intimidating yet were still highly functional, allowing for reasonable protection and movement. All of her wardrobe shared this theme: a clear display of authority but not at the expense of functionality. She tied her black hair up in its usual topknot, a style she'd always favored, and thus fully prepared for the day, she departed from her private chambers to see to the business of ruling her nation.
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A blind man knelt on the hard stone floor of the throne room, flanked by two guards who held swords to the quivering man's back. He gazed with unseeing, cataract-damaged eyes up at Azria, who sat upon her throne, resplendent in her dark majesty like a spider perched at the center of a far-reaching web.
"You see, Your Highness," the man babbled frantically as sword points pressed into his back, "I cannot be a spy, I cannot even see!"
"The sightless aren't so piteous as one might at first believe." Azria mused in a calculating tone, her words like the metallic hiss of a sword being freed from its scabbard.
"I know nothing, there is nothing for me to spy upon." pleaded the man, tears streaming from his blighted eyes.
"He was caught wandering in a restricted military sector." one of the guards informed the Lady Infernum.
Azria was silent for a moment, but one could practically hear the fast-spinning wheels of her mind turning, whirling through an infinite number of possible actions until the most desirable choice presented itself. This was all still so much like a game of chess, and she'd found her perfect move, one which endangered none of her pieces nor left any room for future vulnerability.
"Describe this room." she ordered.
"I beg your pardon?" the man inquired.
"You heard the Lady Infernum!" snarled the second guard, sticking his sword point a bit harder into the man's back.
"Ah!" cried out the prisoner. "I uh... I feel stone beneath me, and the way the warmth of the sun feels on my back suggests there are windows behind me, higher up on the walls."
"Do go on." Azria encouraged. "I'm intrigued."
"Your words," continued the man, "echo just slightly in the room, so the walls are likely made of stone as well. And I smell the scent of aged, heavy cloth, like that of tapestries upon walls."
Azria nodded her head, impressed at his attention to detail.
"Kill him." she ordered.
"Yes, Lady Azria." both guards responded.
"What? But, but why?!" the man demanded as he was roughly dragged from the room.