Irene did not enjoy being the star of an alien reality TV show, even if millions of viewers were watching her every move. She had not even volunteered; the "recruiters" who had abducted her from Earth and brought her to this horrible planet and sold her to the horrible goblin-like alien producers had not left her any choice. She had no idea where she was, and how far from Earth, except that it had taken several months to get here.
It was not as if her day-to-day living conditions in her new life were all that bad, at least as long as she could avoid losing the Game. She had been placed in a luxury apartment, with every possible amenity, and she had a robot butler, whom she had immediately named Jeeves, to anticipate her every need and obey her slightest wish. She had silk nightgowns and lingerie that she could wear inside the apartment, and a refrigerator full of delicacies, ready for Jeeves to prepare gourmet meals and snacks whenever she asked. There was a liquor cabinet full of booze (none of which she dared to touch, of course).
The producers had even arranged for her to have a full-time job in a glossy downtown office building, to which Jeeves led her back and forth every day, to contribute to the pretense that she had a normal life her.
(Wasn't the whole robot butler thing cliched? Irene felt like it had been done to death. The show's producers were not about to accept any creative notes from her, though, even if she was supposed to be the star. This irritated her, but it was the least of her problems.)
She had no privacy whatsoever, of course; every surface was studded with cameras, even inside the human-style toilet bowl and in the enormous soaking bathtub with its bubbling jets, to ensure uninterrupted access for her gloating audience. She was being livestreamed every second of every day. She had never felt so exposed and vulnerable, or so naked, even in her cage on her abductors' starship.
She tried hard not to think about it; she knew that the very visible cameras were intended to have a psychological effect on her, as if she could be even more demoralized than she was. At least she could not hear her watchers talking about her; that was something, she supposed.
Of course, the token salary she was paid was far from being enough for her to afford her current housing, much less a state-of-the-art AI like Jeeves, who, she knew, was far smarter than she was. It seemed to be a universal truth that no matter what planet you were on, a TV apartment or house was far grander than its inhabitant could plausibly afford. If she were not on the show, and were somehow freed, in real life she could only afford to sleep naked in an alley somewhere.
Her pay was definitely not enough to let her save up enough money to buy her freedom and passage back to Earth, especially with the frequent "emergency" expenditures that maliciously drained her bank account. Her staged job was part of the show, and she was not free to look for a better one, even if she had the qualifications for one. No, her only hope was to win the Game, if she could somehow escape for long enough all the countless traps that had been set for her.
Winning the Game seemed impossible, since it was so heavily weighted against her; but losing the Game was unthinkable. The knowledge of what her likely fate would be in that case was what gave her the nightmares that kept her awake and shuddering in her bed at night. The producers, with sadistic pleasure, had fully briefed her on what she could expect if she lost. They wanted her desperately motivated to fight against her dismal fate, even if they were counting on her to lose; that was what made good reality TV.
They had promised her freedom, and even transportation back to Earth (probably in a cage again, but she would take it gladly), if she actually managed to win. She had no particular faith that they were telling her the truth and would ever let her go, but she had no choice but to play along and do her utmost to win. Anything else would mean immediately losing the Game, and herself. She really missed her mother and her friends, but ever seeing them again seemed unlikely. If the producers chose not to play by their own rules, what recourse did she have?
The best she could hope for would be to be dumped back on Earth without a cent and without a stitch on (her clothes were long gone). She would be promptly arrested for indecent exposure, but a human jail now seemed like a joyful prospect.
Could the goblins even afford to let her go back to Earth and warn people that the goblins' agents there were abducting human women? Maybe they would just abduct her again to shut her up, and put her back in the Game, which would be awful. Of course, nobody would believe her anyway, and even if they did, women went missing all the time, and no one really cared except for their families.
Irene only had the vaguest idea of this planet's history, but she understood that at some point in the distant past, there had been a climactic struggle between its human rulers and their servants, the ones she called goblins. The latter had joined with enslaved AIs in an unholy alliance, and the humans' decisive defeat in the uprising had led to a new world order in which the former servants, both green flesh and metal, were now the masters of the surviving humans.
Humans could not even be considered slaves; they were firmly treated as domestic animals. The goblins and the AIs all held an grudge that would never fade, and they wanted to make sure that humans were kept in their proper place, and would never rise again. Their vengeance against their former masters had been on an epic scale; but they still hated and despised them, and their vengeance would continue forever, generation after generation, and until the end of time, if the goblins and AIs could help it.