Hunted
THe Great Underdark hides many secrets like old ruins of long forgotten and fallen drow cites. A ruling house fell in the long and bitter war. The city is abandoned, in bad shape and just outcasts or other halfbreeds might live in the shadows of those ruins. This time it's Micar who hides there. Drowess bountyhunter, assassin, bodyguard, or whatever is needed and enough gold is paid for her services. She leans against the old stone wall while listening in the darkness around her. Someone is hunting her, but evading her traps. Who is hunter and who is the prey? Micar knows that she has made some quite powerful enemies over the years and they would like to have her head on a silver plate.
She is a skilled hunter herself, but this time she is targeted by another skilled hunter, who is somewhere near and trying to capture her alive if possible. Micar has her trusty twin blades on her belt for melee and there isn't many still alive after having challenged her in melee combat. She wouldn't surrender so easily and this game has been going on for days now. Her breathing is silent and her best asset, her slim figured body is covered with dark leather clothes. A vest making her c-cup breasts to look even bigger when pressing them against her body more firmly. Her sword is attached on the back of her vest and from there she could draw it with ease when ever she needs it. It's not a big and fancy looking one, that some might want as their weapon, but it's deadly in her hands.
She doesn't carry much armour on her while hunting, Micar just feels that the extra weight slows her down too much, while she trusts more onto her own natural agility and she has been training for years for her trade. Her vest is made from hide of one of the hardest to kill beasts in the great Underdark and it acts as light armour for her, but it's a lot stronger than it looks. Some well placed spells placed on it makes it a lot tougher than most heavier armours. Those spells cost a lot, but if she wants to stay alive and keep her mobility as high as possible, see needs to pay for it.
Her silvery hair is tied to her neck and a dark hood covers it, so her hair won't reveal her location. She moves with soft steps forward while staying near the stone wall. She keeps herself in the shadows of those ruins, while moving closer to the edge of the room. Below her there is huge drop down and on lower level Micar can see some kind of search party. Amateur bountyhunters, the reward must be high enough that newbie hunting parties try their luck with her. They would be wise to reconsider. She can easily avoid these hunting parties that makes too much noise, they make so much racket they could never surprise their target.
Micar knows that someone is still hunting her and the game is still on between them. Who is hunting who? What is the prize? In these ruins live creatures, more dangerous than adult males, stronger than dozens of drow warriors and faster than their lizard rides. These beasts will hunt anything, from lower animals to drows themselves. So many kind of dangers populate this area of the old ruined city.
She watches how a hunting party messes around on the lower level and this team seems to be a rather mixed set from different races. At least two of them are drows, outcasts or lower ranked males. Micar can imagine what these men would do to her, as most likely reward is paid if she is dead and her head is deliveried to the person whom issued the bounty. They wouldn't kill her right away, maybe take their time with her, while deriving pleasure from her body. That would be fair assumption.
Micar moves back to the shadows and she needs to move forward as soon as possible. She can't stay too long in one spot while someone is searching in those shadows. She won't be an easy target and will fight for her life, but if it's going to end badly for her, she plans to take as many attackers with her if she needs to die. She would rather die first than allowing that kind of amateur hunting party to touch her. The drowess moves in the darkness like she would be in her own home, dancing on the ruined sidewalks while staying in the shadows. She believes that if she walks a straight line, she would be an easier target for someone with bow or crossbow. While keeping her movements as erratic as possible, she won't be so easy to target and attackers would be forced to come closer, maybe even having to melee with her. She loves a good knife fights and Mircar is famous for her abilities in sword dancing. That is a reason why others won't come too close to her or challenge her to sword fight.
While moving forward and entering a large building, she notices a well hidden trap on her path. She planned to just walk through this old house, but now she needs to check this trap first and dismantle it. Maybe she could use it against the person who build it. The drowess takes few steps forward and her sensitive ears are alarmed by a small creaky noise from the floor, it's already too late as she already knows that the trap what she noticed earlier was ment to be seen and she stepped into real trap what was waiting for her there. The floor tilts up and Micar drops down and there isn't anything that she could do to prevent it. The first trap was meant to vatch her interest and the second dropped her into an old waste water channel. The drowess slides down through the dusty channel, she tries to stop her sliding by grabbing into something. But her speed is increasing while sliding down and eventually she would end up in a waste pit, deep in the lowest levels of the city and she don't even want to know what she would find down there.
Panic is rising in her mind while trying to stop the falling or even slowing it enough to be able to get herself out of that mess. It looked grim for her, like someone had made sure that there isn't anything what she could use to save herself. Suddenly someone grabbed on her and pulled her out of this old stone channel and back into the old building. Micar felt that she was more tossed out of the waste channel and dropped her on the stone floor. Those few seconds were enough for this person who saved her to jump on her, then her hands were pulled behind her back and tied securely.
- Micar... my love.. finally I got you right where I want you.. let's drop some weight dear.. you won't be needing these anymore..
The raspy voiced man said to the drowess who is surprised and furious about. He removes her twin knives from her belt and also her sword from the back scabbard. She is enraged that this man caught her, better to have been snared by those incompetent hunters she saw before, rather than by her arch-nemesis.
- oh, Will.. darling.. would you untie me so I could give you a hug.. to thank you properly to saving my butt from that drop..