Chapter 4
The Bedmate Custom
[Previously in the story: In the year 2554, Ezra Goldrick, a forty-year-old planetary prospector, spends his last night on Capella Spaceport before taking the hazardous journey to Samothea, a planet 2000 light-years away that was lost a century ago. On Capella, he meets Yumi, a Japanese engineer, who spends the night with him but is missing next morning when he wakes.]
[Ezra crash-lands on Samothea and is rescued from the sea by Wildchild and Tamar. He learns that there are no men on Samothea and all the women are clones. The women live in six apparently antagonistic tribes. The girls lead him to the Woodlanders, peaceful forest-dwellers, who will tend to his wounds. The journey takes two days.]
[Meanwhile, on Earth, Ezra's sister Danielle, an astrophysicist, is too busy making love to her boyfriend, Roger, to notice that a star near to Samothea collapsed about a hundred years ago.]
[Next day, Ezra meets the Woodlander tribeswomen, learns some of their ways and begins to fall for his nurse, Annela.]
*******
That night, Ezra dreamed about Annela and woke next morning with a stiff erection that propped up his shorts. He looked around and saw his pretty nurse had already gone out. Annela had woken half-an-hour earlier, when Adam shrieked his morning call, and sat up under her blanket against the hut wall, watching Ezra sleep as the light slowly crept along the floor of the hut and up the legs of the cot, making him appear to emerge from the shadows like a ghost returning from the grave. She was fascinated by his erection and wanted to touch his penis, just to see what it felt like, but decided it was best not to, in case she woke him. Ezra looked comfortable, so she dressed and went about her morning chores with Erin.
After getting up, Ezra spent some time furtively peaking around the end of the hut to make sure the crapper was unoccupied when he visited it; then he joined Wildchild and Tamar. They were with Carlin, who was setting out bamboo, rushes and bark that would later be used for basket-weaving. It seemed like the girls were going to get a lesson on another useful Woodlander skill; but it was one neither girl seemed particularly keen to acquire. Wildchild idly tapped her sandal with the end of the practise bow that she now carried around with her all the time; and Tamar dreamily focussed on the distance, no doubt counting the hours until she could take up Mirselene's history book again.
Ezra was a welcome interruption.
"Good morning, girls," he said. "I need to stretch my legs. If you're not busy, would you like to come for a walk in the forest?"
Wildchild and Tamar immediately jumped up and Tamar said, "Come on Carlin," but the shy girl explained she had to finish her work. This suited Ezra, who had something to ask the girls.
After Wildchild had quickly retrieved some burnt-tip arrows from Erin's hut, they headed into the forest at a good pace. Tamar added a skip every few steps to keep up or just for fun. After five minutes, Ezra had to slow down. He was not as strong as he thought he was, though the vigorous walking had felt good.
Now Wildchild stopped to string her bow and load an arrow. She jogged briefly to catch up. As they walked, she looked up for birds, occasionally taking aim; but no pigeons flew close enough to warrant loosing a shaft and the smaller birds chirruping in the bushes were not worth her effort.
At the slower pace, Ezra began to talk.
"Sorry to take you away from your lesson with Carlin," he said.
"We don't mind. It was only basket-weaving," Tamar replied. Wildchild added her own very disapproving grunt. Ezra looked quizzically at Tamar for a translation.
"She says it's women's work," Tamar explained, which amused Ezra, who wondered how such a concept could exist in an all-female society.
"Baskets are useful things in the forest," he said. "You have swag bags yourselves. How are they made?"
"A sheep's stomach, sewn up."
"Is sewing women's work as well, Wildchild?"
She stopped scanning the sky for a moment to grant him an amused grunt and, with a captivating smile, brandished her bow.
"I understand," Ezra said, "hunting is real work: everything else is women's work."
Satisfied, the three walked on a little further, silent until Ezra spoke again.
"How long are you planning to stay with the Woodlanders?"
"We haven't decided yet but there is a duck-hunt in two weeks that Wildchild wants to go on. We may stay longer."
"I asked because I need a favour from you."
"What favour?"
"Do you remember where my ship sank? Could you lead me there again?"
"Is that the favour?" Tamar asked, seeing the look of caution on Wildchild's face. They stopped walking.
"Yes. I want to rescue my tools, clothes and some other things from my ship but I have no idea where it went down. Also, I don't think I'll be able to swim properly for at least a month. But as soon as I'm fully fit, I plan to ask the Woodlanders to accompany me on a salvage mission and I'll need one or both of you as guides. I wanted to check that you'd still be around."
The girls whispered together for a minute and then Tamar turned around.
"We don't think you can do it, Ezra."
"Do what?"
"Salvage your ship."
"Why not?"
"Because it's under water. None of us can swim. Only the Mariners can swim."
"Is that so? I am surprised. Are you sure? The Woodlanders go most afternoons to bathe in the river."
"Yes, they splash around but none can swim properly."
Ezra thought for a minute and realised he would certainly need the help of proficient divers to salvage what he wanted from his ship, even if it was submerged only in shallow water. He was silent.
Encouraged by nods from Wildchild, Tamar spoke again.
"I'm sorry, Ezra, but we don't want to take the risk of being captured by the Mariners and given back to the Herders. They won't be merciful."
"I understand. I wouldn't have asked you to take the risk if it was not really important. With the tools I have on board, I could transform the Woodlanders' lives. Also, I have a survival kit and medicines, which you could take on your journey to the mountains."
Knowing Tamar's love for books, Ezra added a further incentive: "I also have a dozen books from Earth."
Tamar was sorely tempted now. Her whispered discussion with Wildchild was animated. Ezra waited patiently, enjoying the fresh morning in the forest, the dampness in the air slowly dispelling now the sun burnt golden shafts through the tree-tops. Tamar seemed to be pleading in favour of helping Ezra but Wildchild was adamant. It seemed odd to Ezra that Tamar should be the risk-taker and Wildchild the more wary one but, eventually, Wildchild prevailed.
"Sorry, Ezra," Tamar said, "we can't take the risk."
"I do understand, girls, and I won't ask you again. I'll just have to think of another way."
The fact was that Ezra was not convinced of the threat from the Herders, which he interpreted as the product of two teenage girls' fantasies. Perhaps mistakenly, he did not think a tribe of cattle and sheep-herding women could be the terror of the Samothean plains.
One thing he had not told them about, though he was sure it would be as strong incentive for Wildchild as books were for Tamar, was his weapons. With his projectile-gun powered by chemical cartridges, besides his laser and plasma tools that can be used for destruction as well as creation, he was sure he could defend the Woodlander tribe from any group of Herders, regardless what they were armed with or how aggressive they were.
There was silence for a minute or two, then Ezra seemed to change the subject, asking:
"What weapons do the Herders have?"
"Spears, whips and lassoes. The younger ones use sling-shots."
Ezra had seen Wildchild take out her sling-shot but had not seen her use it yet. He was tempted to say his projectile gun could shoot a bullet a thousand times further and a thousand times more accurately than she could cast a pebble or shoot an arrow; but he thought better of it for the moment. Instead, he set himself to wondering how difficult it would be to get the Mariners to help him salvage his ship.