πŸ“š elf maidens of thurn Part 11 of 11
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Elf Maidens Of Thurn Pt 11

Elf Maidens Of Thurn Pt 11

by rachaeljane
20 min read
4.74 (2700 views)
adultfiction

Part 11 - Thurn

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Chapter 47 - Stormguard

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War makes strange allies. Long cherished principles are swept away by the tides of war. The ebb and flow of battles often forces people to make decisions they would much rather avoid. Take the people of Stormguard, for example. Almost without exception, the population of Stormguard despised their elven neighbours, but now the good citizens need to rely on the elves for survival. The events in the region around Stormguard over the last nine months have drawn this sleepy market town into centre stage of a civil war.

Stormguard is located at the headwaters of the fertile valley that provides Thurn city and its surrounding towns with most of its food and minerals. Six months ago, Stormguard became the unwilling bastion of the Emperor's unsuccessful attempt to defeat the coup against him. That coup has been lead by a junta of three, headed by my nemesis, the Chief Procurator. Now the civil war has exhausted its main protagonists, who can no longer arm and pay their soldiers. The proud people of Thurn have descended into a leaderless rabble, prone to random acts of violence by warriors who owe their allegiance to whoever pays them gold.

I've only travelled through Stormguard once before. That was when I was undertaking an investigation into the disappearance of adolescent elves during their annual early-winter trek from their seasonal jobs, to the elven ghettos in Thurn's main towns and cities. At that time, Stormguard was forbidden territory for elves. The local citizens were among many Thurnian traditionalists who believe in racial purity and the superiority of Thurnians. To them, elves were... perhaps, still are... nothing more than beasts of burden to exploit for Thurnian gain. However, for the moment, the twenty wilderness elves escorting us are tolerated by Stormguard's citizens... provided the elves don't venture into the better parts of town.

I should perhaps clarify before I go further that my references to north, south, east and west are the directions recognised by the Atenex, Merope, Mariners, and indeed everyone else on this planet... except those of Thurn. For some unknown reason, Thurn's maps refer to north as south, and east as west. Thurn's rebellious 'western' cities are, in reality, in the east of Thurn. Although I am Thurnian myself, I've become accustomed to looking at maps with the more widely accepted orientation.

The vast forests to the south and east of Stormguard are home to an increasingly large proportion of Thurn's elven population. Now, thanks to the civil war, the forests are also home to many Thurnian civilians, whose homes and livelihoods have been destroyed by the war. For the last few months, the goals of the coup have been relegated to little more than an excuse to settle vendettas. Long simmering rivalries between powerful Thurnian men and women both fuel, and are fuelled by, the upheaval caused by the coup. Some use the coup as an excuse to expand their own influence and wealth. Racial purists have used the upheaval to persecute elves of all ages. Most of the elven population has either been rounded up and 'resettled', or they have fled to the southern forests and beyond. There are unconfirmed rumours that several hundred elves in Thurn city have fortified the abandoned cloisters that had previously been assigned to them as an elven ghetto. For months they have been under siege by the Chief Procurator's soldiers.

Thanks to Makareta's and Aputa's excursions into Thurn over recent months, Cassandra and I probably have a better understanding of the current situation of Thurn's multiple conflicts than anyone in Stormguard. The valley north of Stormguard, as far as Thurn city and the sea beyond, is controlled by a loose alliance of eight different armed groups. While nominally operating under the junta's banner, the loyalty of some of those groups is tenuous at best. Bandits who reputedly proclaim loyalty to the Emperor, occupy the high mountains that border the western side of the valley. It's their presence that keeps the valley warlords allied to the junta. As for the Emperor, then there has been no news of him for many weeks. Stormguard effectively changed loyalty to one of the junta's allies when many of the Emperor's mercenaries simply accepted a better offer from Lord Harken.

"Lord Harken has no interest in meeting with elves or their Thurnian sympathisers," says the sergeant in his delayed response to Cassandra's demand to meet with whomever is in charge.

"And I have no interest in meeting with Lord Harken," replies Cassandra. "When I demanded to see your leader, I was referring to the Chief Procurator."

The sergeant finds Cassandra's request amusing. A brief bout of levity that ends abruptly when Aputa places the blade of her finely crafted elven knife against the sergeant's throat. He belatedly realises that he and his men are in the company of armed elves carrying weapons far superior to the battered and worn implements at their sides.

"I'm sure the sergeant doesn't mean any offence," says Cassandra, gently drawing Aputa away from the confrontation. "Now, sergeant. I repeat my request. I wish to meet with the Chief Procurator. An escort by you and your men would make our journey simpler, but you are by no means essential."

"And what recompense will my men and I receive for our services?" asks the sergeant.

"Since presumably the grateful thanks of Lord Harken is insufficient incentive for you to undertake this small task, and payment in gold could be misconstrued as a change in your loyalty, what payment do you desire?"

"My men's cocks have been sorely mistreated. Throughout the last Rutting Season we were stationed in the mountains, where we were denied feminine company. Now that the elves have fled into the wilderness, we have no means of enjoying the urges a woman in heat brings."

"Ah! I understand," intervenes Aputa. "You are suggesting payment is provided by those Elf Maidens in our party who are in heat. If they are prepared to service your cocks, then are we able to reach a deal?"

"We are," replies the sergeant.

Aputa discusses the subject with the elves escorting our party. Eleven of the twenty wilderness elves escorting us are adults, of which five are currently in heat. While I'm more than willing to satisfy any sexual needs of our accompanying Elf Maidens, the sergeant's proposal is neither offensive nor unusual in these circumstances. Ten minutes later, a deal is struck and our enlarged party sets out on the road to Thurn city.

We travel on foot as the road is intermittently blocked by checkpoints manned by local mercenaries demanding tolls for safe passage. Few farmers and merchants bother to transport their goods to the markets in Thurn city. Consequently, places like Stormguard have ample food and goods, while the population of Thurn city goes hungry. Travelling on foot means we can easily circle around these hazards. We find a safe place to stop for the night, and the sergeant and his men are allowed their first instalment for their services. It always strikes me a hypocritical that a Thurnian man can profess hatred and loathing for elves, but he is more than happy to bury his cock deep inside one. Whether that is some form of male racial dominance power-trip, or simply sexual urges overriding everything else, would undoubtedly provide ample research material to keep scholars amused.

Cassandra and I get our fair share of entertainment. Defina35 is in heat and the three of us amuse ourselves in our well practised way.

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Sex between eight lusty, sex-starved Thurnian mercenaries, and five horny Elf Maidens in heat was never going to be a gentle affair. In other circumstances I would feel concern for the Elf Maidens' safety. However, these Elf Maidens are equally hungry for sex, and a wilderness life makes them hardy. Getting thrown about and manhandled by men with huge cocks rigid from lust is little more than a game to these elves. Their orgy lasts well into the night before they all fall asleep replete from their fornication.

Several blurry-eyed mercenaries assemble early the next morning, ready to resume our journey. In normal circumstances a journey on foot between Stormguard and Thurn city would take under three days. However, the constant need to avoid checkpoints along the road requires several detours through woods and across fields. We don't reach the city until the fifth day, by which time the voracious sexual appetite of the Elf Maidens has exhausted even the most lusty of the mercenaries. The men seem relieved to finally see the taller buildings of Thurn city in the distance.

For those of us of the Thurnian race, gaining access to Thurn city itself isn't as difficult as we had initially feared. The makeshift checkpoints into the city are no longer fully manned. As long as you look Thurnian, the bored sentries don't bother checking the credentials of new arrivals. A big sign on the road warns that elves are not permitted to go any closer to the city. Our elven escort could easily overpower the pitiful squad on duty, but we don't want to cause avoidable trouble.

Equally, it will be risky for Cassandra and I to enter the city without Defina35, Aputa and the armed elves accompanying us. The sergeant and his men have been cooperative so far. However, I don't imagine for a minute that their helpfulness will continue once there are no longer any Elf Maidens to fuck. Fortunately Defina35, Cassandra and I are native to the city and we know of several alternative entrances into the city.

Based on Aputa's earlier reconnaissance, we estimate that approaching from the seaward side through the docks area is our best chance of reaching our goal. Seaborne trade has all but ceased due to the war, and the docks are deserted. We circle around the westward side of the city, coming tantalisingly close to the cloisters where we believe there are hundreds of elves besieged by the Chief Procurator's men. The towers of the cloisters are visible above the trees. The smoke rising from parts of the cloisters speak of recent action. We don't dare go any closer in case we run into the besieging troops. Our mission is to meet with the Chief Procurator, and not get sidetracked into an attempt to break the siege of the cloisters.

We pass through the scattered housing between the forest and the docks. This is one of the poorer parts of the city and there is no sign of activity. Either the population has fled, or they are wisely hiding behind locked doors.

"This is as far as my men can go with you," says the sergeant as we arrive at edge of what was once an elven ghetto.

The area is still signposted as an elven ghetto, even though the elves were rehoused in the cloisters before Cassandra and I left on our adventures. These derelict buildings were earmarked for redevelopment, but nothing has been done since we left.

"This ghetto is abandoned," I reply. "There's no reason for us not to pass through here to reach the city's main gate."

"That's not the problem," replies the sergeant. "Our commander, Lord Harken, broke his alliance with the junta several months ago. If the city's soldiers discover our presence, then we are dead men."

"Then why did you accompany us in the first place?" asks Cassandra.

"Because the next Rutting Season is ten months away, and you have Elf Maidens in heat in your group. We've enjoyed your company, but this is where our ways must part. I wish you good luck."

While his men may appreciate the sergeant's caution at a later date, their reluctance to part with the Elf Maidens is plain to see. However, we don't linger, and we continue on towards the city gate. Somehow we need to get past the gate and into the Chief Procurator's presence. More importantly, we need to do it in a way that means we can all walk away afterwards.

"I think this is going to be a job for you, Alex," says Cassandra. "After all, you are a government official holding a position devised by the Chief Procurator himself. There's no reason for you to be denied access to the Chief Procurator."

"And what do you expect me to say to him?" I ask, seeing the logic of Cassandra's proposal, even though I'm not keen on the idea.

"Just tell him that a delegation of Thurnians and elves are here to negotiate an end to the civil war. Get him to agree to meet with us, and I'll take it from there."

That may sound easy enough, but I can think of a dozen different ways this can go sideways. But I don't have any better solution to offer, and we always anticipated this being the most dangerous step of our journey. I straighten my clothing and walk up to the city gate as though I've every right to be taken into the Chief Procurator's presence.

The gate guards aren't the elite of the junta's soldiers... or at least, I assume the junta still has better trained soldiers. My demand to be escorted to the Chief Procurator throws the young officer in charge into a panic. Eventually he assigns a corporal and another soldier to take me to the main building, where presumably someone else will take responsibility for me.

It takes over an hour, and six changes of escort, before I finally meet with the Chief Procurator. One look at him tells me that he's a troubled man. Clearly the coup and following civil war are going badly for the junta. While he is adept at preserving his own position, the Chief Procurator lacks any military vision and skills. I suspect his supporters still follow him simply because there's no one else willing to replace him.

"I didn't expect to see you again," says the Chief Procurator by way of a greeting.

"Nor I you," I reply. "But your civil war is causing more widespread upheaval than I think you realise. The Merope are on the verge of military expansion, and you have exhausted Thurn's defences."

My mention of the Merope doesn't puzzle the Chief Procurator, confirming that he's aware of their existence. It verifies something we heard while we were in Merope city. Negotiations between Thurn and the Merope have occurred in the past, but kept secret from all but an inner circle of leaders.

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"What do you want, Alex?"

"I'm here with a delegation of Thurnians and Elves to negotiate an end to this civil war. Will you agree to meet with them and guarantee safe passage afterwards?"

"There can be no agreement while the elves in Thurn's cloisters continue to fight my men," replies the Chief Procurator.

"Then if we can obtain their agreement to a truce and attend our negotiations, will you agree to meet with them?"

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Chapter 48 - Negotiations

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It's late in the afternoon by the time a delegation from the besieged elves meets with us. The delay wasn't their fault. The officer in charge of the besieging troops was reluctant to allow any of the elves to leave the cloisters despite the Chief Procurator's unambiguous orders. If anything, the delay illustrates the limited control the Chief Procurator has over those fighting in his junta's name.

Cassandra and I meet with the three elves from the cloisters as they leave their barricade. Given the losses the elves have inflicted on the besieging troops, we don't want any misfortune to befall the elves as they pass through the Thurnian soldiers' lines. The delegation's leader is DF19, which makes her a clone-cousin of Defina35 and Defina36. We are delighted to discover the other two elves are AN332 and BH632 whom we haven't heard from since they parted company with Aputa on an earlier foray from Atene into Thurn.

Cassandra and I have a group of twenty-five elves as our escort as we approach the location the Chief Procurator has chosen for our parley. I expected the Chief Procurator to insist on our leaving most of our escort at the gate, but we are all allowed through. Not wishing to be outdone by the size of our escort, the Chief Procurator has assembled forty soldiers and no fewer than ten administrators and advisers.

We are escorted to a huge courtyard known as the Sun Court. Apparently the Chief Procurator prefers to meet in the open air. Whether that's to avoid the distraction of the Elf Maidens in heat, or the pungent natural defensive odour of elves, remains unsaid.

The armed escorts line up around the perimeter of the Sun Court with the two groups scowling at each other from opposite sides of the yard. A table has been set up in the centre of the courtyard, with seats for ten negotiators, five for each side. Cassandra and I are joined by Aputa, DF19 and Pania, the spokesperson for the wilderness elves. Facing us is the Chief Procurator and four of his advisers. All the others stand behind their respective group while remaining within earshot.

"Are the other two members of your junta here?" asks Cassandra once the introductions are complete.

"I haven't seen either of them in months," replies the Chief Procurator. "I will make any decisions to be made here."

Cassandra takes charge of our side of the negotiations. It soon becomes apparent that those with the Chief Procurator would happily accept any deal that would end the suffering caused by the chaos around them. However, the Chief Procurator is not so readily persuaded, much to the annoyance of his four advisers sat either side of him.

"If we might break for a moment so that my colleagues and I can discuss your proposal with the Chief Procurator in private," says one of the Chief Procurator's advisers.

"Yes, certainly," replies Cassandra. "That will give us a chance to confer as well."

The Chief Procurator and his advisers walk into one of the nearby buildings, leaving us alone... apart from forty armed Thurnian soldiers who look as though they would rather be somewhere... anywhere... else. So far the negotiations have proceeded much as we anticipated. The stubbornness of the Chief Procurator is the only thing holding us back from reaching a satisfactory deal.

About ten minutes later the advisers return to the table without the Chief Procurator. Another of their number sits in the seat previously occupied by the Chief Procurator.

"Our apologies for the delay," says the new negotiator. "The Chief Procurator has relinquished his position. As First Minister, I have been authorised to negotiate on behalf of Thurn. I believe we are close to agreement, so shall we continue."

We resume the negotiations, which proceed without undue difficulty now that the Chief Procurator isn't raising spurious issues. The only amendment to Cassandra's initial proposal is that the newly merged territory is to include Thurn city and the valley towards Stormguard. Cassandra had assumed that those in Thurn city and surrounding towns would baulk at joining a confederation of Thurnians and elves. It appears that war weariness has exhausted the citizens of Thurn and the promise to call the new confederation 'Thurn' is all that is required to gain majority support... at least among those present here. Only Thurn's 'western' cities are to remain independent, although Cassandra intends to invite them to join us.

Having obtained a broad agreement on the way forward, the mammoth task of implementing the plan requires much debate. Cassandra is in her element organising multiple groups to take responsibility for different parts of her grand plan. I don't think any of us are under the illusion that all this is going to be easy. It could take months, if not years, for every rogue band of bandits and mercenaries to be brought into line. Mines, farms and factories need to be repaired and put back into operation. Food supplies need to be distributed to everyone. And the potential threat from Merope needs to be countered. It's a massive task requiring the cooperation of everyone involved. However, we've made a start on the long journey ahead.

I notice that now we all seem to be friends, several of the Thurnian soldiers have taken the opportunity to approach those Elf Maidens in heat. Several couples have quietly withdrawn from gathering, presumably to explore their own union. For the moment, I'm surplus to requirements, and Defina35 is still in heat. We slip away during an energetic debate on restoring Thurn city to normality. The debate is still in progress when we return twenty minutes later. I doubt anybody has noticed our absence.

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