Author's Note:
A Drow's Dilemma began as a one-on-one roleplaying project and has been converted into a chapter-by-chapter format for weekly posting with the permission and assistance from my partner. It will contain a considerable amount of sexual themes such as femdom, lesbian, straight, 'reverse' rape, BDSM, group sex, romance, and other themes. The main goal of the story, however, is to tell an epic tale of adventures, gods and goddesses, fae, and nymphomaniacs. This episode and every episode to come will be available for free on Literotica for the foreseeable future. All characters that engage in sexual or suggestive situations are mentally and sexually mature: the human equivalent of 18 for their race.
*****
Episode 123: Clockmaster
The party made their way out of the Treasury Vaults and over to the Engineering Quarters. As they entered the Clockmaster's Demesne, the change was obvious, with gears, cogs, belts, and other machines spinning and whirring away to no real purpose. Lots of power was flowing around here, but most of the devices seemed to be mere decoration.
But not all of them were pointless. As they entered, several machines from the walls snapped and whirred together to form clockwork monks that began jerkingly darting around, stabbing and shooting. They appeared to be constructs possessed by ghosts.
Althaia, being in the front, was the first to engage the creatures, quickly striking down a few. But as she did so, the ghosts left the constructs and possessed other ones, leaving their number the same.
Ashyr jumped in after Althaia with those whirling Yin and Yang blades. "Is it just me, or are these more determined this time?" Ashyr asked in annoyance when she watched the spirits repossess seemingly endless hunks of whirling metal.
"I wouldn't be surprised if these are literally endless!" Selene responded to what at least a few of the party members were thinking.
"I'll have to get rid of the spirits, then!" Hadlyn said with a little more optimism than Ashyr or Selene seemed to have. A string of beads like stars with a glowing moon at their center that decorated her chest and breasts began to glow a holy light. The light burst forth as it had several times that day. This time, however, it was aimed to damage the undead rather than heal her companions, as she had been doing every time previously.
Hadlyn's wave of divine energy flashed out across the constructs, causing the nearest ones to collapse limply on their sides. Encouraged, she sent out another wave. That one dissipated harmlessly as the tentacled shadow of a little girl manifested in front of them. Laughing maniacally, the shadow ate up the energy from the turn undead spell and sighed, sending out waves of dark energy.
The satisfaction on Hadlyn's face when her first spell was so successful faded to dismay. Her spell that worked so well against the undead was not going to work against this creature. Apparently, something had to be born before it could be considered undead. She, just like most of the party, was knocked back by the unexpected rush of evil. But with bared, clenched teeth her holy symbol began to glow more brightly than ever before as a holy aura surrounded her and protected her from the Evil-aligned attacks.
Nirza put a shield around herself and avoided being knocked to the ground. The ghostly drow gritted her teeth. "The Shadow of the Neverborn," she said grimly. "I had hoped we would have time before She appeared again."
[You interlopers have been causing me some problems,] The Shadow of the Neverborn hissed. [Taking my Brewmaster from me and persuading my Adventurer to help you. You, Dark Apprentice, this is your fault! But it will end up just like last time. You are powerless against me.] The shadowy figure began sending out reams of tentacles to grasp and constrict at the party.
Ashyr tumbled backward and landed back on her feet farther away from the freaky Neverborn. Her expression was set in a fierce grimace; she wasn't sure how she was going to attack this foe. Abyss, she wasn't sure if she could even manage an attack while dodging all those tentacles. Bard was certainly having a difficult time of it with his mere natural attacks. He didn't seem to relish the prospect of letting his claws or mouth get anywhere near the tentacles.
Selene was in a similar situation, but at least she had the ranged spells to throw out while she focused her mental energy on slapping the grasping tendrils away from her. Her familiar wasn't much use in protecting her mistress; she was better skilled at dodging, but only had magically-imbued physical attacks to lash out with.
The High Priestess focused more of her attention on offense than defense. It was a gamble to simply trust her Holy Aura to protect her, but what other choice did the party have? They had to drive away the Neverborn. From a ring that decorated her hand she drew out a wave of holy water, but before it could splash to the hall, the water froze into long-shafted javelins. They shot out from her outstretched hand towards the shadow and her tentacles, which Hadlyn hoped would encourage the creature to go elsewhere until they were ready to deal with her. The Neverborn deflected Hadlyn's ice javelin's with a laughing snort, though a close observer would observe that hissing holes were temporarily bored in her shadows.
"To me! Faraia, assist me!" Nirza shouted, gathering the party into formation. She threw up a shield against the roiling tentacles. "The Neverborn is not alive, dead, nor undead," she said grimly. "She simply Is Not, despite Being."
"Still Evil; still can be smitten," Althaia said, her red eyes glowing with the glory of the fight. "Ashyr, back me up. I am going in!"
"Althaia, that is-" Nirza began to protest, but the paladin leaped forward with a cry, her sword and shield alike glowing with holy light that caused the Neverborn to hiss back. "Oh, never mind. Ashyr! Your weapons are uniquely suited to strike her down. Let them flow through you! Hadlyn! Selene! Use force magic. Or anything infused with Holy magic. Strike where Althaia and Ashyr strike!" She herself began madly chanting spell after spell.
Althaia's assistance and rallying call caused Ashyr to dive into action. For some reason, she hadn't thought about her blades being suited for this sort of thing. When she thought about Yin and Yang, she didn't think 'Holy.' But then, the ranger was poorly suited to sense such things. So, she took Nirza's advice and let her mind and body become in-tune with her weapons - or, more accurately, threw herself into it harder than she normally did.
The Neverborn howled, and the monastery shook. With rage being shown in the static fraying of the edges of her shadow, the unborn goddess lashed out at the oncoming elves and nymph.
Meanwhile, Selene refocused on getting the tentacles out of her cousin's way, and then on wherever the melee members struck as Nirza prescribed. She was not able to cast any sort of holy spell; goddesses never had much sway with Selene. Not Lolth (though she sometimes swore using her name), and not even the much preferred Eilistraee. It was all arcane all the time with Selene. Well, right up until she had artifact-given psionic powers, which she now wove with her arcane magic as usual.
The High Priestess, however, had more of those holy ice javelins up her proverbial sleeve. She noticed how they had been at least moderately effective. Not that she was surprised; the Neverborn was clearly and intensely evil. Her attacks became more targeted towards the points that were attacked, as she chose to trust Nirza's knowledge about Ashyr and her artifacts' abilities.
The walls around the party quivered and expanded out, the passage growing in size and dimensions with a groan. The Neverborn groaned and shuddered along with the monastery. When the passage was large enough to allow her to move more freely, the shadowy creature grew several sizes, gathering more of the solid shadow around herself.
Then, she met the party's onslaught. She dodged, sliced, and screamed as she was cut and struck. Light and force drove her back a bit, but she came on more aggressively. Althaia lost an arm, Ashyr lost a foot. Hadlyn was struck through her stomach, and even Ylene had her tail badly cut.
But they managed to push her back. Blasting, hacking, slashing, stabbing, they forced her back. The Shadow of the Neverborn collapsed with an agonized, ear-shattering scream, and the still-enlarged passageway fell dark and silent.
The party stood in panting, cautious silence. For several long moments, they fully expected their enemy to come roaring back into the hallway and force them to redouble their efforts to drive her back. If that were to happen, they needed to be fully prepared, else they were convinced that more important, less reobtainable limbs were severed from their bodies. Like their heads.
Speaking of severed limbs, Hadlyn was the first to dive into action. She needed to address Ashyr's foot and Althaia's arm (she had already healed the pierce wound through her stomach) so they could recover as quickly as possible. So, she reattached both limbs and pumped holy energy into them. After that, she healed poor Ylene's tail once Selene convinced her familiar to let Hadlyn take a look at it.
"Thanks," Ashyr said with relief. Not for the first time, she truly appreciated the usefulness of having a good-aligned (or at least neutral...) cleric in her party. Lolthian priestesses, for the most part, were incapable of potent healing spells. She rolled her ankle to test the strength of her foot: not perfect yet, but seeming to get better as the bones and muscles reattached themselves. It was much the same for the paladin's arm.