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Now that it looked like things were starting to settle down, Mark wanted to get some insight into how everyday life was for most citizens.
Angela suggested that everyone come to her home, since it was time she returned anyway.
She tapped a couple of icons on her wrist and ordered a lift. Liyana, Gyges and Maren opted to stay at the palace to plan the next steps, whereas Candy and Laruun volunteered to stay behind since they were going to return home anyway. Mark, Annabelle, Rayven, Solara, T'Soona, Elisha, Gerald and Angela were the only ones going.
The lift arrived and it looked very much like a shuttle, except no fold down wings, no tail fin and no ramp just two small doors that opened like a bus, with a bus-like sign above it with MARSBE displayed on it.
Inside there was no cockpit, just a U-shaped padded bench that wrapped around the vehicle and tinted windows all around, except for the back
Once they were in the lift, Angela's list of preset favourites popped up on the display, so she just selected 'HOME' and the lift rose off the ground and as it sped up it increased altitude, but because of the inertial dampeners you really didn't feel anything.
This was the first time ever experiencing a lift, so there was lots of questions about how the lift system worked and how safe was it, etc.
Angela explained, "Every location on the planet is addressed by parallels and meridians and the lift system uses the base lines as the routes. The north-south lines run north on odds and south on evens at an altitude of 750 metres. The east-west lines run east on odds and west on evens, but at an altitude of 700 metres. You change altitudes as you turn corners. The lifts travel at 1,000 km per hour, so it is going to take just over 2 hours to get to my home.
Then when you get within 10 km of your destination, you turn, decelerate and descend toward the surface and the lift will drop you off at the designated landing zone at those coordinates."
Because lifts flew, almost every building had entrances on both the ground level, for foot traffic, as well as on the roof where the lifts landed and departed. Lift rates were 0.01 credits per km, so it really didn't cost much to use the lift system and only the person that ordered the lift had to pay for it.
Atlanterra was slightly larger than Earth, but about the same distance from its sun, so the temperatures and climates were very similar to those on Earth. Each day was 25 hours and each year was 360 days. Its orbit was elliptical like Earth's, but the axial tilt was less, so the seasons were still noticeable, but the changes weren't as drastic.
There were snow covered poles, with mountains, oceans, rainforests, savannahs and semi arid deserts just like Earth. The population was distributed a lot like Earth, with the densest populations in the warmer temperature zones and closer to the shorelines and they thinned out as you went north or south or further inland from the oceans.
Everyone had the same level of technology. Houses were all self-sufficient for power, water, food and clothing. Then services like communications, medical, security and basic education were all free.
Wages weren't like what you see on Earth either, you could live a pretty full life on a few credits per hour so most people only worked part-time. Personal taxes were 10 credits per person per year, with 1 credit for your local community, 2 credits each going to municipal and federal governments and 5 credits for public services like education, medical and security. Taxes and service fees took care of any shortfalls. Business taxes were also 10 credits per year, but there was a sales tax.
Everybody could easily pay their tax bill, which left people with a lot of time to volunteer, do hobbies or participate in sports or other leisure activities.
Since all the communal meals were paid by donations, most people volunteered to work at least one meal each month, just to get a little extra spending credits. Then as you entered a community meal area, there was a couple of pedestals where people could stop and select the amount you wished to donate. It wasn't unusual for each volunteer to make 10 credits or more for working a single meal.
For many people, the meals were their unofficial jobs, but it meant that no one went hungry and anyone could make some credits, if they wanted... plus you got to know your neighbours.
Communal meal schedules and menus were posted near the venue itself, were breakfast from 7-9, lunch from 12-14 and supper from 18-20. That was something else Mark noticed, all clocks and times in the Federation did not use AM and PM. Angela said it was because every planet has a different rotation and it was just easier to use hourly numbers. Mark then noticed that his wrist now showed two times, the current time was large and his preferred time (the clock you live by) was shown smaller and up in the top corner. On the ship, your preferred time was the only one that was displayed.
Everything sold had a 2% tax on it, so any luxury items and activities you paid for were taxed, and since the government ran the monetary system, they kept a running total of each businesses sales and the taxes were withdrawn automatically with each transaction.
You didn't need to make much to live or survive, but you needed to have credits if you wanted to do anything fun, such as organized sports, vacations, restaurants, movies or even wear clothes that weren't synthed.
With such a low cost of living, personal credit and debt were outlawed. Only businesses with offices and employees could get loans, but businesses that lost money over the course of a year, had a government business specialist assigned to help get them back on track or to close the business down.
Buying a house was a one-time expense, there were rentals available from companies, but there were no mortgages. To buy a house you would visit the town hall to review the lots they had available. Once you decided on a lot and paid the deposit, they would upload the lot plan and design restrictions for that lot to a holocube. You would then hire an architect and they would either design a new building or upload one of their existing designs onto the holocube, as long as it met the design restrictions.
Once the design was finalized, you would then activate the holocube on the lot and neighbours would have a period of time to contest the construction with the elected community official. If there were no issues, then you would pay a government fee to have the design transferred to a construx, and they would then come and activate it and you could move in the next day.
If you ever wanted to make changes to your house, you would hire an architect, who would then request your original plans from the government and make the modifications. Once the modifications were approved by your elected official, the government would upload the changes, and your house would adjust itself.
The catch was you could only ever own one primary residence and one vacation residence at a time, only rental businesses could own multiple residences, but then you had to actively be renting the properties and show a profit, so you couldn't just setup a company so that you could own multiple houses.
If you ever wanted to move, there was a 1 week period where the two residences could both exist and then the old building would revert back to the original landscape, so there wasn't derelict old buildings around. Since houses were not bought and sold, like on Earth, and you couldn't have a mortgage, houses were not very expensive. So most people did own their own home within a year or two of graduating school. Also since transit was cheap and fast, people often opted for living where they had more room rather than the tighter
The cities and towns on Atlanterra were just like the ones on Earth, except more spread out and only some sports facilities were taller than two storeys. The only townhouse type developments were run by businesses and there was a limited number of those allowed in each community. The other difference was each neighbourhood had a community hall where communal meals were run by volunteers and paid for by donations. As such, many houses didn't actually have a kitchen in them, but most had a basic kitchenette.
Unlike Earth, where everything is built around driving, everything was built to follow the natural terrain. There was still a road network, and they often had small business sections where most shops were, but the roads were more or less just glorified bike paths, no powered vehicles. People got around by walking or riding bikes, skateboards or other non-powered transportation devices. The larger communities had an elevated rail transit system.
The biggest difference to Earth was the business hubs which floated on the oceans or large inland seas. This was where most of the entertainment and a lot of the commerce on the planet happened. They had office buildings, hotels, restaurants, bars, sports venues, event facilities, movie theatres and malls, but no residents.
During the day they were commerce hubs, in the evenings and nights they were entertainment hubs, these were where the professional sports leagues played.
Considering the ease of life with being able to automate most manufacturing, most jobs were assembling, sales and support along with research and development. Most people only worked 4 to 6 hours per day and almost every company used shifts to cover the daylight business hours and heavily relied on their online presence for sales and support.