Chapter One, Where We Introduce Three Young Adventurers on A Fateful Day.
(Note to readers: If you stay with me for the intro, chapter two gets interesting and by chapter three I suspect you'll be glad you came.)
(Also: This is my first published story, anywhere, so here's to beginnings!)
Our story begins in a little town sitting contented on windy bluffs above a rushing river. Lunsmuir was just a bit bigger than a village. It had two taverns, where beds were occasionally let to strangers, and a town stables, which kept busy a harrier. There were two blacksmiths- one specializing in the implements of farm and field, the other in the tools of war and the hunt. So you see, it was a proper town.
Situated as it was on the bluffs above the Rugged River, it commanded a fair view to the South and West, of plains and pastureland dotted here and there with stately oaks. To the North and East the rose low hills, lightly forested and rocky- though folks farmed in some places, and raised sheep. In town, the scattering of houses along haphazard paths were simple and common to the small kingdom of Shebar- thatched roofs and walls of mud and straw. Sturdiness was necessary for the cold winters, which usually brought at least one decent snow.
Approaching one such house, on a fall evening just at dusk, as the light grew dim, came a young woman hurrying. She floated into the little house grateful for the warmth and food smells within. Her clothes were damp but not dripping, and she was flushed from the road. She made straight for the dinner table and commenced to fill a plate with what had been left for her. Knitting in a chair near the fire, her mother watched her wordlessly. The girl was too old to scold. Old enough to make her own decisions and besides- breezing in for late dinners was one of her trademarks, and it could be worse.
Nothing tastes as sweet, Lenya decided- as a plain warm dinner after you've almost been killed. The bread is softer, the chicken pie more succulent. Even the pitcher of well water has a freshness that feels miraculous. Lenya's nervous system had gone from adrenaline overload to the tremble and shake of processing to the calm warmth of acceptance. As the third and final child of a soldier and an herbalist, she knew she had a reputation for recklessness and bravery borne of her need to prove herself. Maybe also the lighter touch of parents tired and distracted. She knew she'd have been been voted kid most likely to end up dead in a ditch, but she shrugged it off. The town elders could go spin up a rope.
Lenya, if you were to ask her where she'd been, as her mother did that evening, would say she'd been out deer hunting with Belney and Tholeus. Belney being one of the traveling minstrel's daughters and Tholeaus being the only son of stalwart blacksmith Arlen. The truth though, was a shade different. If you'd been watching them that morning early, at first light- you'd have seen them converge at the second Oak north of town. You'd also see, shortly thereafter, the merchant's guild caravan rolling out of the North gate. Picking up decent speed toward the Alliance road as the frost rose off the grass. And in pursuit the three raced, on game trails parallel and behind the town road. Using their woods-craft skills and their young strong legs, they barely left a trail.
What would they want with the caravan? It had been in town two days and two nights, surely they could have availed themselves of the traders then? These three, or rather, one in particular, was a clever and careful young lady. She needed to do her business outside the walls of town. To be away from the eyes and ears of her curious neighbors. And so they ran. If they'd taken horses, they'd have had to account for their business.
But wait, you'd say, what do these youngsters need with contraband? What are they up to? Maybe you'd take a guess that someone among the three wanted one of those coveted apprenticeships in the adventurer's guild. An act of recognized daring and skill could get a
young townie into that interview. And maybe those sort of acts are best accomplished with the odds stacked in one's favor. The tools and tricks that can tip the hand of luck in one's favor can sometimes be bought. Someone among those three had been earning, with her wits and what the goddess had given her. And she'd been saving.
So there the three of them are, approaching the caravan stopped at its midday rest. Lenya the brave, with her light wavy hair, freckled cheeks and big bright eyes, all nerve and calculation. Tholeaus the steady, sandy hair and big open face, just barely grown into his broad shoulders and long legs. And Belney third, not the obvious beauty of her friend, solid, sturdy and shrewd, her dark curls tied back and her features carrying the warm olive tones of the southland. Their breath is calm now as they stroll in, the tone of caravan's barking dogs announcing them as strangers but not a threat.
Four hired swordsmen have risen to appraise the visitors. The eyes of the four show detached curiosity. In addition to the warriors there are two traders and a hooded spell-caster with a youngish air. The first of the traders is an older woman, tall and well dressed, who sets down a bowl of salted vegetables. The second is a diminutive and balding Alushian in the ornate tunic of a tradesguilder. This is who Lenya points herself toward when she speaks.
Merkahsis, (she seems to know his name) We're sorry to disturb your lunch, and to come all the way out here. Discretion demands caution..
Of course, of course! Says he. Come, come!
He beckons the three to join him as he swings up into the back of his finely decorated wagon. One of the swordsmen rises and follows, as his job demands. The warrior smiles at Tholeaus, appreciative of the young man's companions, and the momentary distraction they give. Tholeaus returns his gaze steadily.
Smoke balls, vey charms, sleep dust. Lenya lists off the items that she seeks.