You sometimes wonder if they ever missed you at the conference the day after the spectral prism whisked you away from Atlanta to the good ship MGD-068845066LN, otherwise known as
Magdalene
. Out here in space, it's hard to keep track of the passage of time, but you're pretty sure you've already burned through any earned vacation days by this point. You didn't dare bother the Captain with anything as trivial as submitting notice of your departure to Corporate.
Screw 'em. They acted like they were throwing you such a bone by sending you to that insufferable event β you, a solidly middling middle manager with only modest ambitions. You saw right through the charade. They just needed a warm body to fill a slot at the booth and keep up appearances.
Little did they know that someone else would find a much better use for your warm body that weekend, a much better slot to fill, and give you a promotion beyond your wildest dreams.
And as for appearances, the Captain of the
Magdalene
afforded you an upgrade there, too. The wardrobe she's lent you is a veritable treasure trove of only the most exotic, unearthly fashions, and seemingly bottomless in its variety. You could spend a year on board and never need to wear the same outfit twice. The one theme running through every item in the collection: it's either daringly revealing, or ruthlessly skintight, and in some cases, both. The same can be said of the Captain's own tastes in fashion, which out-glams yours every time, suggesting that luxury is the only language of commerce she speaks.
Indeed, since making you her Lieutenant, the Captain has spared nothing on your comfortable accommodations. Though your quarters aren't exceptionally large, they are lavishly furnished. In addition to the bottomless wardrobe, you've been enjoying a bed that makes memory foam completely forgettable. Your bed is piled deeply in pillows and decked in linens as soft as a lamb's ear, and surrounded with a gold-trimmed purple silk canopy. You never slept so well in your life as you did after you first came aboard. Ornately framed mirrors adorn the walls, making the room seem more spacious than it is. The prize piece among them belongs to a deluxe, marble-topped vanity, its gold baroque details charmingly antiquated in this otherwise ultramodern setting.
And the food! You may have expected freeze dried, artificially flavored pseudo-food rations for space travel, but the Captain was offended at the very suggestion that she'd treat her crew so poorly. That particular offense cost you the opportunity to dine with her for that meal; she took her plate elsewhere on the ship and left you alone in the galley to contemplate your sins, although the meal itself certainly took the edge off your punishment.
Of course, on this ship, you're never actually alone. That's been the hardest thing for you to adjust to β the omnipresence of the ship's Artificial Intelligence, whom the Captain affectionately calls Magda. Communicating has not come naturally to either of you, partially because Magda's vocabulary consists not of words, but of sensory signals enacted through the ship's systems. A change in light, temperature, vibration, atmosphere β all of these can convey her attitude and intentions. Her language is still largely a mystery to you, and it doesn't help that the Captain often communicates with Magda wordlessly herself. Instead, she relies mostly on the wireless frequency that links the ship's systems to the Captain's own internal computer and to the other AI-enabled components on board. Sometimes you suspect they must be sharing some secret joke about you, just because of the way the Captain will smirk at you without provocation or explanation.
But while the communication barrier with the ship remains out of reach for the time being, nearly everything else you could possibly want is available to you with barely a wave of your finger.
Everything except the Captain herself. Her availability is her call and no one else's. Nor do you have
complete
free reign of the ship; the bridge, the engine rooms, and the Captain's quarters are all off-limits to you, and you've run into more than a few other locked and unmarked doors along the ship's labyrinthine decks. Not that you demand such access, of course. What do
you
know about the inner workings of a spaceship, anyway? Especially in the first few days, the feeling that you've tumbled headfirst into some video game or anime world has been a hard one to shake. Each time you wake up in that luxurious bed and regain your bearings, you're amazed all over again.
You bombarded the Captain with questions early on about how everything works β the gravity, the engines, life support, navigation, her cyborg body β but she had little patience for your curiosity. "Honestly, I've had so many passengers over the millennia, and explained this shit so many times, I'm over it," she said dismissively. "You wouldn't understand it anyway. Just trust that between Magda and me, it works, and you'll know if it doesn't."
"But I'm not just another passenger," you pressed her. "I'm your Lieutenant."
"If you think that entitles you to anything special, remember whose ship this is. I can demote you in a split second, and I don't think you'll like what I do with recruits who get uppity," she replied with characteristic coldness. She has that way of switching from friendly to threatening in the span of a sentence that always throws you off balance and leaves you wondering when, if ever, to take such statements as jokes. But if you're unclear on that part, you're certain of the underlying message: she outranks you.
Always.
+++
The lanyard you were wearing at the conference dangles from one of the gold filigree leaves framing your vanity mirror, but you've turned the ID badge around so you can't see the name you came here with. The Captain has never once used your name. Since granting you your so-called rank, she has taken to calling you by the abbreviation
Lieu
. Given the novelty of your circumstances, the new name seems only appropriate, and you avail yourself of the contents of the wardrobe and vanity to give yourself a new look to match. The top of the vanity is lined with perfume bottles, vials, compacts, and jars of all colors. In its drawers, you've found enough brushes, pencils, sponges, and accessories to rival any salon you've ever visited.
You sit on the velvety stool, makeup brush in hand, and find yourself leaning forward and squinting to make anything of your reflection. You've searched every wall in this room and have yet to find any kind of light switch or dimmer knob. The walls of your room, like many of the ship's interior surfaces, are actually paneled with a series of digital displays that serve both decorative and functional purposes (such as providing light), but control of them seems to lie solely with Magda.
"Um...lights on?" you say, looking at the ceiling, although uncertain of where you actually should be directing your question. You wonder if any of the Captain's previous passengers were able to communicate with Magda β if they were even
allowed
to.
Several seconds pass, and it doesn't seem like she's heard you. You clear your throat and try a different approach. "Magda, are you there? I need more light, so I can see what I'm doing." You still don't feel right addressing her by name, and as it is, you feel a little ridiculous sitting in an empty room talking to the inanimate, inarticulate vessel.