I
Stephen, Thomas, Mandy and Caroline were gathered outside of a large building in the industrial section of town. Inside was an escape room.
The four friends called themselves the Escape Artists. Once a month, they'd get together to do an escape room in one of the many fine venues in their city and the surrounding area. Occasionally they'd even taken weekend trips away to try famous escape rooms in other states. They loved new challenges, but would also get together to break records on rooms they'd done before. The four friends loved the intrigue, the fiendish puzzles, the thrill of accomplishment and the stress of the time limit.
This month, they were trying out a room that had just opened up and was getting a lot of buzz on all the escape room chats and forums. It billed itself as a Mega Escape Room. Built in what had previously been a large abandoned warehouse, it was a single challenge encompassing many different rooms, and was said to be the most expansive of its kind. Due to its massive scope, there was no hard time limit.
"Ready for this?" Stephen asked the assembled group. "The time to beat is five hours. I think we can do it."
"You bet," said Thomas, adjusting his glasses. "I was up all night practising Mensa puzzles. And then I slept until noon to be fully rested."
"I'm always ready," said Mandy, cool and collected. "Never yet found a room I couldn't beat."
"I brought snacks!" said Caroline, grinning widely and brandishing a cooler bag. "If it takes us five hours, we'll probably need them."
"Good thinking, Caro," said Thomas. "You're the best."
Mandy and Stephen exchanged glances. Thomas was much more into Caroline than he was into her, and his sweetness could sometimes be quite sickening. But so far he hadn't made things awkward by declaring his love for her or anything, which was good, because both were integral parts of the team.
Thomas had a methodical approach and a wide knowledge of puzzles, and Caroline would always come up with solutions none of the others thought up. Stephen was a natural leader, able to prioritize tasks and delegate appropriately, and Mandy had a dogged persistence that would lead her to hammer against a puzzle long after the others had given up. They were a strong team, and had broken many records together.
The four Escape Artists headed for the entrance to the warehouse. Stephen produced the barcode he'd printed from their ticket and held it against the scanner next to the door. It beeped, flashed green, and clicked open.
The four stepped into the warehouse, finding themselves in a small room with four doors and a few lockers. An end table was set against one of the walls, on top of which was an ancient metal device with a speaker and some buttons.
"What's that?" asked Mandy, who was the youngest of the group at twenty-three.
"Tape player," said twenty-eight-year-old Stephen, walking over to the device and pushing down the play button. "I think my parents had one of these once."
The speaker crackled. Soft, atmospheric music began to play. Over the top of the music came a man's voice, speaking slowly. "Welcome. Please place phones and other electronic devices in the lockers. Your challenge has already begun. You will now be trialled separately. The challenges ahead will require everything you have.
"Each member of the team must choose a door and go through. Should you fail to follow this first instruction, the room will be rendered unsolvable. You will meet again for the final challenge."
"Ah, so that's why they specified a team of four," said Stephen.
"It's a bit strange that there's no reception, or anyone to greet us," said Caroline.
"That's the brilliance of it!" countered Stephen. "Where other places would waste precious space on reception areas, this one is all escape room. That's how they can fit this much in! And the atmosphere of it all, very immersive. It's like we really have to escape from here."
As Stephen said this, there was an audible click from the door behind them. "Ha! Brilliant! Alright team, you heard the tape, let's go." He was already opening a locker.
Suppressing their misgivings at being locked in, the other three dutifully placed their phones and other valuables into the lockers at one end of the room and set the combination locks for them. They all had a lot of experience with combination locks.
Now in challenge mode, the Escape Artists formed a line in front of their four doors, started the timers on their smartwatches, saluted each other, and descended into the bowels of the warehouse. Only Caroline displayed a moment's hesitation as she opened her door, but Mandy gave her a reassuring look before they lost sight of one another.
The room Mandy now found herself in was done up like an old-fashioned study, with plush armchairs, an antique desk, bookshelves lining the walls, and even a crackling fireplace. There were a bunch of papers on the desk, most of them blank, but one had some gibberish written on it in large letters.
CORROGS Y HAXXUAMNY
The wall was hung with paintings and a clock on the wall was stuck at six.
Mandy knew a Caesar Cipher when she saw one. It was time to get to work. Feeling a bit hot, Mandy removed her cardigan and tied it by the arms around her waist. She then fished around in the cardigan pocket for her notebook and pen, and started shifting letters back by six, producing the following:
WILLIAM S BURROUGHS