When you finally come to, your head is pounding. Around you, trees are hanging from the sky like stalagmites, and a small group of men is walking among them, upside down.
You're hanging by your legs from a tree, strung up like a hunk of meat.
Then you remember. You were riding your horse through the forest of Isil on the way to the capital when you were set upon by bandits. No wait, not bandits: the insignia on their worn-out leather armour showed them to be the remnants of Duke Gutizia's army of irregulars, probably eking out a living by waylaying travellers on the road. You wish now that you'd heeded the innkeeper's warning about taking a short-cut through the forest.
"Hey! Get me down from here!"
As soon as the words leave your mouth, you realise how ridiculous you sound. But in your current predicament, there's little else you can do.
One of the upside-down men, a thin, pale man with stringy black hair, looks up from rifling through the saddlebags newly-stripped from your horse. "Sounds like he's had enough of hanging by the legs, boys!"
Another of the men, a tall man with dirty sandy-blonde hair, chuckles. You guess he's the boss by the way he's lounging up against a tree and chewing on a wad of tobacco while he watches the thin man work. "Think he might prefer to hang by the neck instead?"
Someone shoves you from behind and you yelp as you're sent swinging about, your surroundings spinning past your eyes: your meagre possessions laid out across the grass and the thin man pawing over them; the sandy-haired boss laughing fit to burst; the trunk of the tree you're hanging from; the grimacing, mirthful face of the man who pushed you, stout and fat like a butcher's son; your horse, tied to another tree.
Your horse. If you can just someone slip your feet from their bonds...
The stout man leaps up and grabs your dangling arms, righting you and slowing your swing.
"Now then, lad," he says, "Where's the rest of your stuff?"
"What are you talking about?"
"There's nothing here. Just some rations and water and sundry coins. There's no way that's all you have. Where are your crowns?"
There's nothing else, you say, telling the truth. You tell him that you're on your way to Hiria to take up a new job and that that you spent the last of your crowns on the horse.
"That so?" The boss laughs from against the tree. "No, your face tells me you're an Easterner, from Elkiad most likely. The son of one of those rich banking families." His laughter stops suddenly. "You're lying to us."
You protest, telling him that not everyone from the East is a banker, and even then not every banker is rich. They're barely listening at this point.
The red-faced man looks over to the boss, who nods, then walks across to where the thin man is still sorting through your baggage and picks up your dagger. He returns to you, leering.
With the dagger at your neck he takes your ear in his other greasy hand.
"So tell me, lad, where should we start? Nose, ear? There's a lot to choose from. Better start talking before all you've got left to your name is your tongue."
There's a hissing sound and the black flash of what can only be a crossbow bolt. The red-faced man jerks away from you as if he's been struck by lightning, the knife spinning from his hand. He collapses to the ground, but not before grabbing at you in an attempt to stay on his feet and sending you swinging again.
The boss and the pale, lank man's eyes are drawn to something out of your field of vision - but you can hear what's startled them.
Hooves. The rapid hoof-fall of a galloping horse.
You're still twisting in the breeze and on the end of one revolution when you catch sight of the white horse and its rider, their plate armour flashing brilliant in the sunshine filtering into the grove, a sky-blue cloak fluttering around their shoulders.
A knight? In the Forest of Isil?
They're almost on top of you now and for a moment you wonder if they're going to ride right through you and finish the bandits' job for them. The red-faced man, clutching his wounded hand, has already broken into a run, his bulk crashing through the undergrowth at the edge of the clearing. The boss has drawn his own weapon, a long sword, and is sprinting for the cover of a tree, but the knight is on him before he reaches it. You see a flash of brightly polished steel as the knight strikes him across the side of his body, but only with the flat of the blade, the strength of the blow lifting him from his feet and sending him sprawling backwards.
The knight reins his horse in and walks it over to you. The visor of the silver helmet regards you with its hidden eyes.
"Are you injured?"
It's a surprisingly youthful voice that echoes from within that visored helmet, so young as to almost sound like a woman's voice. You give a strangled reply, but it becomes a shout of warning when you notice the lank, pale man leap onto your horse and cut it loose with a thin blade.
He turns and spurs the traitorous animal with kicks and shouts and it smashes its way out of the grove through the undergrowth in the direction of the road.
It only takes a moment for the knight to react, and then he's spurring his own horse and plunging on after him.
Their hoof-falls fade and silence reigns over the grove. You hang there, feeling the blood slowly flow to your head.
What feels like an eternity later the knight returns. He brings his horse alongside you and grabs hold of the rope in one gauntleted hand. He says something to you, but all you can hear is the roaring in your head from the blood pooling there.
You're about to black out when you see the knight swing their sword, sheering through the rope just above your feet.
Then you're on the ground, your head and feet flooding with agony as blood flows back the direction that nature intended. The knight leaps down from their horse and after slipping off their gauntlets cuts the rope around your ankles. He takes your hands and pulls you onto your feet with surprising strength.
The hands in your own are tan, honey-brown, slender and surprisingly soft. The nails are neat and even, as if they've been manicured. They're just like a woman's hands.
You're still staring at them when the knight gently removes his hands from yours and begins to unstrap his helmet.