Good Day! I Began Writing This Essay—
Tuesday, January 30th, 2018, 6:31 p.m.
"Well, it means being able to find and arrange just the most effective words to communicate your feelings and explain things."
—Dr. Deborah Morelli ("Lying Young" part 1)
Top of the morning to you! Or, bottom of the evening to you! Or, whenever you happen to be reading. Of the lot of you Readers who are so beloved and treasured to me (yes, buttering you up early; get used to it), one particular individual and fellow author asked me about penning realistic dialogue. A few days before—shameless Smokey plug number one—"Rerouted" had come out, an especially dialogue-heavy story. It was a piece in which the ability to write strong (and erotic) dialogue especially shines. When you're writing fiction, two disparate animals on your ark are the narrative as a whole, and all of the witty little words framed inside those quotation marks and inverted commas. This essay is to share things I've learned about writing dialogue along my way. I'm by no means any more an "expert" than the next yarnwright; I'm merely divulging some of my personal input.
Fundamentally, fiction—literary or otherwise, erotic or otherwise—is a form of entertainment. And while nonfiction can do the same, its entertainment factor is more intransitive. Writing nonfiction is the relation of events that have occurred in real life. And as such, it includes also the citing of speech from real people. Scribing dialogue is not an ingredient in nonfiction, but substituted by quoting the words of others, and crediting them bibliographically. This isn't to say that writing fiction is more challenging than nonfiction, but it involves one unique feat: making your characters come alive through the conversations they conduct.
Tense does not play a part in effective dialogue, but person can. Standard 3rd-person bears the most distant relationship between dialogue and narrative. 3rd-person narrative is conventionally most flowery and "formal." 2nd-person reflects interaction; you're addressing an unseen entity, and dialogue will tend to be less prevalent. At the same time, 2nd-person narrative will come across a trifle looser, more personable. In this setting, you'll want your wordage to be "accessible," to both your 2nd-person subject and your Readers (and yes, I always capitalize Readers. You all have Names; you deserve the common courtesy of the power of the Shift key that is used for good and not evil). While 2nd-person connects to a created character, its narrative, in a way,
is
dialogue. Then of course we've got 1st-person, an essential monologue doubling as narrative around your characters' lines. Whether your 1st-person protagonist is similar to you as the author or not, you'll clearly want her or him to be relatable. In any person, if your Readers don't know what you're talking about, or find the character incredible based on her/his speech, they're going to have a hard time relating. Thus, their enjoyment of the story likely diminishes. They may tire of it, and/or abandon without finishing. This want we not.
Sometimes—shameless plugs two, three, four and five—depending on the nature, a story requires little dialogue. My 1st-person piece "The Voxe: A Girl And Her Music" comes to mind. Others—"Rerouted," "Friends And Live-Ins," or even "Lying Young" or "Imperfect Strangers"—rely substantially on conversation, to both familiarize Readers with your characters, and to move things along at a steady, entertaining pace. You've got your storyline, arc and so forth mapped out. A character has risen from the depths of imagination, springing to life on the page. You're ready to cull the courageous first words from your character's trembling fledgling lips. So how to proceed that daunting first time you hold Shift and strike the quotation mark key?
*****
"... how do I know that, Bonnie? ... you told me you wanted to be an actress. Have you just been playing some kinda...character with me?? ... what do I even know about you?"
—Laura McCollum ("Imperfect Strangers")
Know your characters.
Every writer has his or her own process. It may help you to write a biography of each character you whip up, major or minor. Or make a list of said characters' traits. Not to share, but to keep and refer to for your own use. One story with a few characters will be simple to keep track of. The further your literary journey takes you, the more characters will blur. After enough new and different characters bloom from the same mind, inevitably, personalities will overlap. Keeping character distinctions in mind will help you shape the unique ways they speak. If you've characters who think, act and live similarly, they'll therefore speak similarly. The most astute and diligent of Readers will take note. Whether the Reader takes this as a positive or negative is an individual poll. Nonetheless, exploring distinction in characters will help you break new ground and cover more territory. You're creating figures that will, to varying degrees, reflect the colorful particles of society. Not just one hue or shade.
Every character, once developed, will have his or her own identity. How far each will go through development is up to you as the author and creator. It's important to develop them to the idiosyncratic level of at least an adult, since all of our major characters involved in a sexual act must be 18 years old. Now that you've got a character ready to grace the page (or screen), ask and answer some identifying questions. For example—perhaps including, but certainly not limited to—how does your character think? How does s/he live, dress, eat, look at the world? Does s/he have any outstanding physical or mental traits? Is s/he introverted or extroverted? How far has s/he come out of her/his social shell? What sort of lifestyle does s/he embrace? What are her/his beliefs? To what philosophies does s/he subscribe? Does s/he swear? How highly is s/he educated? And for purposes of our erotic craft: does s/he have a fetish? What turns her/him on? What kinks does s/he enjoy? How passionately does s/he masturbate or make love? Once your character's developed, you may dig up other applicable queries.
Knowing the type of person a character is will play a part in dictating how she or he speaks. Every human being is different. It goes without saying and ironically also bears repeating: every, human being, is different. And yet, you'll want them to talk, like, normal, people. Yes, that's subjective as hell. So much so that typing the words "talk like normal people" pained me just a bit. But once again, an accessible, relatable character will help further a story. It is advisable to write a character particularly flowery or sophisticated language—i.e., speech with a lot of "big"/advanced words—if congruent with that character's persona. Or when deliberately
in
congruent, as in the case of satire.
Or
, when a stretch of realism is desired, for entertainment or comic purposes. Here's an example, from my humorous effort "Give Me A Little Credit Here," with a joke pay-off delivered by the companion character.
"... I wanna go to slee-e-e-eep!"
Valerie came back with the teacups a matter-of-fact moment later.
"You're just going through a state of temporal somnolence due to your circadian rhythm, combined with your somewhat lethargic physiology, which would naturally result in a microsleep condition in your cerebral cortex. Not to mention your pathological adversity to delayed gratification." ... Donna stared at her.
"Great; now I'm tired,
and
I have a headache."
While Valerie O'Hanlon—the character belonging to this little monologue—is a reasonably intelligent young woman, she is not quite the sort of scientific genius to whip up such a beatless diagnosis of logic on the spot, as she does here. This is the magic of fiction. The temporary suspension of disbelief to accommodate exaggeration. (And, as a side note, the ability to recognize the imbalanced ratio of syllables to words, as in the previous sentence. (Even though that sentence was technically a fragment.) Unless you wish to induce Donna's aforementioned headache, 22 is far too many syllables for eight words.) We're all entitled to a fancy flight of fancy now and then. I find these fun, and yes, to an extent, a way of showing off. I believe showing off is okay, provided condescension is not involved, but fun is. Where you'll encounter a bit more of this prolific prose is via characters who are overly flamboyant (and/or pompous). Think...Frasier Crane, for example. Or...Sheldon Cooper, more recently.
*****
"Well, I notice you punctuated those statements with periods, not exclamation points, so it can't hurt quite
that
much."