In order to clarify the basics of the situation of Anna and her athletes, a few things should be said here about the sex competitions that are practiced. The competitions developed as a serious form of competition in college-rankings, when sex education finally became established as a practical form of teaching. Private universities in particular noticed, how great the interest in comprehensive and thorough sexual education was among parents and students, and curricula and training forms were then drawn up. The forms of competitions we know today arose from internal college-matches. Since the media also broadcast the final decisions, sponsors have also come forward and no private educational institution can do without a competitive team.
On the forms of competition:
Each university team consists of six male and six female athletes. Everyone competes in the finals, but in smaller, friendly meetings and preliminary rounds only four couples can compete, leaving two in reserve. The competitions are generally LGBTQ-friendly, the rules can be adapted if necessary, and developments are certainly moving in the direction of this openness for all gender orientations. Traditionally, male athletes always compete against female athletes. The venue is equipped by the organizer with at least four or six sex-chairs. These are more or less elaborate chairs with a shelf for the legs and arms, so with an option of fixing the "victim" on them and giving the player access to their body.
Optimal lighting, video monitoring and so on are also available at the higher-end organizers, but are not absolutely necessary. Each competition consists of four phases. Two are contested by men as "players" and women as "victims". The four pairings, each from the opposing team, are drawn at random. For the other two phases, the "player-victim roles" are swapped, and now the women "play". Phases one and two as well as three and four should take place one after the other with a regular break in between, but in principle the women can also start as "players".
All of these conditions are agreed upon by the team-leaders before the match.
Phase one -- men as "victims" -- "resistance is futile"
The aim is to make the male "victim" ejaculate in a given time (20 minutes). Which practices are allowed, hand work, mouth work, anal stimulation, etc., are determined beforehand, as well as whether and which lubricants are used. A referee checks whether these rules are being followed and determines the time of ejaculation. The minutes and seconds that have passed are credited to the men's team in the form of points.
As a tactic, it can be crucial for the "player-ess" to quickly assess what type of man she is dealing with - does he need hard, dominant treatment to become aroused, or is he a gentle type? Is it worth lulling him into a false sense of security for a while, slowly arousing him, in order to then be even more certain of success? After ejaculation and a short break, the second phase begins.
Phase two -- men as "victims" -- "Give me your juice"
The aim is to collect as much ejaculate as possible in a time period (20 minutes). If, which rarely happens, the 20 minutes have passed in the first phase without ejaculation, the "hero" of this first round is more likely to be punished, as his ejaculation will come accordingly quickly and be plentiful. If lubricant is used, it is colored and can therefore be distinguished from ejaculate, only the latter is measured.
Again, there are tactical variations: Since no distinction is made between sperm and pre-ejaculate ("pre-cum"), it can be successful to target the pre-cum before or after the "real" ejaculations, especially if it becomes apparent that the "victim" cannot be made to ejaculate many times, even with the most sophisticated technique.
Phase three - women as "victims" - "The goal lies on the threshold"
Men now act as "players" The aim is to keep the partner on the threshold of orgasm for as long as possible for 20 minutes. This threshold or the orgasm that has occurred is determined by the judges using an electrode above her right ear. Minutes started with an arousal of > 90% count as one point, over 95% as two points, > 98 as three points. There are two ways for the woman to score points: either she manages to stay below 90% for a long time, which means her "player" will go away empty-handed, or she actually has an orgasm, whereupon the round is aborted and the minutes are also lost for the player. Since the woman can estimate her level of arousal relatively well, she will initially try to avoid points by suppressing her reaction, but in the further phase she will use her arousal to the maximum.